FizzSupport runes

Off-meta Support

Mid93%Jungle4%Support1%
Win
47.7%
▼2.3 vs Support
LP a game
+2.60
±2.72
Games
279
a win +25.0 · a loss −18.0
Pick · Ban
0.09 · 17.9%
as Support · any role

How we measure

Fizz Support on LAS, patch 26.20: Lich Bane, Shadowflame, Stormsurge; Electrocute + Sorcery; skill order E > W > Q (each the most played of 279 games).

Low sample. 279 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Exact pages · 1 most played
DominationPrimary
SorcerySecondary
Exact page · 44.8%
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 94%Set taken in 86% of games
Every rune with its win rate10 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact94%48.3%42.3–54.3%
Grisly Mementos91%48.8%42.7–54.9%
Treasure Hunter87%48.6%42.4–54.8%
Electrocute84%47.7%41.4–54.0%
Dark HarvestFew games11%50.0%33.2–66.9%
Ultimate HunterFew games7.5%42.9%24.5–63.5%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence51%44.4%36.4–52.6%
Scorch48%47.4%39.1–55.8%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph38%46.2%37.0–55.7%
Coup de Grace38%47.6%38.3–57.1%

Questions

What keystone do Fizz Support players take on LAS?

Electrocute, with Sorcery as the secondary tree, is the most played page: 54% of 279 games in all ranks, patch 26.20, 48.0% win rate.

What other rune page do Fizz Support players use?

Dark Harvest with Precision: 9% of 279 games in all ranks, patch 26.20, 52.0% win rate.

Which stat shards do Fizz Support players pick?

Adaptive force, Adaptive force, Health scaling: 86% of 279 games in all ranks, patch 26.20, 46.9% win rate.