FizzTop runes

Off-meta Top

Mid88%Jungle7%Top2%
Win
41.4%
▼8.6 vs Top
LP a game
—
Not enough games
Games
29
Pick · Ban
0.20 · 13.7%
as Top · any role
Few games

How we measure

Fizz Top on ME, patch 26.20: Electrocute + Sorcery (each the most played of 29 games).

Low sample. 29 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 86% of games
Every rune with its win rate4 runes · 1 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games86%48.0%30.0–66.5%
Grisly MementosFew games83%45.8%27.9–64.9%
Treasure HunterFew games79%43.5%25.6–63.2%
ElectrocuteFew games69%50.0%29.9–70.1%

Questions

What keystone do Fizz Top players take on ME?

Electrocute, with Sorcery as the secondary tree, is the most played page: 52% of 29 games in all ranks, patch 26.20, 46.7% win rate.

Which stat shards do Fizz Top players pick?

Adaptive force, Adaptive force, Health scaling: 86% of 29 games in all ranks, patch 26.20, 48.0% win rate.