FizzTop runes

Off-meta Top

Mid92%Jungle5%Top2%
Win
61.5%
▲11.5 vs Top
LP a game
—
Not enough games
Games
52
Pick · Ban
0.17 · 14.1%
as Top · any role
Few games

How we measure

Fizz Top on ME, patch 26.21: Lich Bane, Zhonya's Hourglass, Shadowflame; Electrocute + Sorcery; skill order E > W > Q (each the most played of 52 games).

Low sample. 52 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 87% of games
Every rune with its win rate6 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games94%59.2%45.3–71.8%
ElectrocuteFew games87%57.8%43.3–71.0%
Grisly MementosFew games87%55.6%41.2–69.1%
Treasure HunterFew games83%55.8%41.1–69.6%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games63%63.6%46.6–77.8%
ScorchFew games60%64.5%46.9–78.9%

Questions

What keystone do Fizz Top players take on ME?

Electrocute, with Sorcery as the secondary tree, is the most played page: 63% of 52 games in all ranks, patch 26.21, 63.6% win rate.

Which stat shards do Fizz Top players pick?

Adaptive force, Adaptive force, Health scaling: 87% of 52 games in all ranks, patch 26.21, 55.6% win rate.