NaafiriJungle build

46th of 48 Jungle

Jungle49%Mid40%Top8%
Win
47.0%
▼3.0 vs Jungle
LP a game
+1.10
±0.42
Games
9,940
a win +22.1 · a loss −17.8
Pick · Ban
1.8 · 6.1%
as Jungle · any role

How we measure

Naafiri Jungle on NA, patch 26.20: Voltaic Cyclosword, Black Cleaver, Death's Dance; Conqueror + Inspiration; skill order Q > E > W (each the most played of 9,940 games).

Build

Most played of 9,940 games

Start

Sp

44% · 47.2% won

Spells

FlSm

97% · 47.1% won

Skills

starts Q E W

81% · 47.4% won

Items 23.1% of games with a core

  1. Voltaic Cyclosword
  2. Black Cleaver
  3. Death's Dance
4th
  • Eo58.2%won15% pick
  • Ga62.3%won15% pick
  • Sg59.6%won11% pick
5th
  • Ga56.5%won31% pick
  • Eo54.8%won12% pick
  • Sg52.6%won6.2% pick

52.3% won (49.9–54.7) · 1,675 games

BootsIonian Boots of Lucidity47% · 46.7% won

Skill path 79% of games · 48.4% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW314151718
EE28101213
RR61116

Core items

First three finished, in the order bought
  1. Voltaic Cyclosword › Black Cleaver › Death's Dance1,675 gamesMost played23%52.3%50% to 55%
  2. Voltaic Cyclosword › Axiom Arc › Serylda's Grudge624 games8.6%52.9%49% to 57%
  3. Hubris › Voltaic Cyclosword › Axiom Arc577 games7.9%51.6%48% to 56%
  4. Voltaic Cyclosword › Axiom Arc › Edge of Night264 games3.6%49.2%43% to 55%
  5. Voltaic Cyclosword › Black Cleaver › Spear of Shojin229 games3.2%51.1%45% to 57%
  6. Hubris › Axiom Arc › Serylda's Grudge178 games2.5%52.8%45% to 60%
  7. Voltaic Cyclosword › Black Cleaver › Serpent's Fang161 games2.2%48.4%41% to 56%
  8. Voltaic Cyclosword › Axiom Arc › Death's Dance153 games2.1%54.3%46% to 62%

Skills

Max order
  1. starts Q E W81%47.4%7,872
  2. starts Q E Q6.1%47.4%595
  3. starts Q E W5.3%48.0%519
  4. starts Q W E4.0%48.3%389
  5. starts Q W E1.5%41.5%147

Starting items

Scorchclaw Pup44% · 47.2% won · 4,350 games
  • Scorchclaw Pup + Health Potion 41%47.3% won
  • Gustwalker Hatchling 6.2%44.6% won

Boots

Ionian Boots of Lucidity47% · 46.7% won · 4,639 games
  • Plated Steelcaps 17%45.4% won
  • No boots 14%44.1% won

Summoner spells

Flash + Smite97% · 47.1% won · 9,648 games
  • Smite + Ignite 2.4%45.6% won
  • Ghost + Smite Few games0.4%45.0% won
Every option as a table53 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Voltaic Cyclosword › Black Cleaver › Death's Dance23%52.3%49.9%–54.7%1,675
Voltaic Cyclosword › Axiom Arc › Serylda's Grudge8.6%52.9%49.0%–56.8%624
Hubris › Voltaic Cyclosword › Axiom Arc7.9%51.6%47.6%–55.7%577
Voltaic Cyclosword › Axiom Arc › Edge of Night3.6%49.2%43.3%–55.2%264
Voltaic Cyclosword › Black Cleaver › Spear of Shojin3.2%51.1%44.7%–57.5%229
Hubris › Axiom Arc › Serylda's Grudge2.5%52.8%45.5%–60.0%178
Voltaic Cyclosword › Black Cleaver › Serpent's Fang2.2%48.4%40.8%–56.1%161
Voltaic Cyclosword › Axiom Arc › Death's Dance2.1%54.3%46.4%–61.9%153
4th item, of 4,022 games that reached it
Death's Dance22%56.5%53.2%–59.7%898
Edge of Night15%58.2%54.2%–62.1%591
Guardian Angel15%62.3%58.3%–66.1%586
Serylda's Grudge11%59.6%55.0%–64.1%436
Spear of Shojin8.3%49.1%43.8%–54.5%332
Serpent's Fang5.6%40.9%34.7%–47.4%225
5th item, of 1,536 games that reached it
Guardian Angel31%56.5%52.0%–60.9%476
Edge of Night12%54.8%47.4%–61.9%179
Death's Dance12%55.4%48.0%–62.5%177
Serylda's GrudgeFew games6.2%52.6%42.7%–62.4%95
Serpent's FangFew games5.3%48.2%37.6%–58.9%81
Maw of MalmortiusFew games5.0%60.5%49.3%–70.8%76
Boots
Ionian Boots of Lucidity47%46.7%45.2%–48.1%4,639
Plated Steelcaps17%45.4%43.1%–47.8%1,666
No boots14%44.1%41.5%–46.8%1,356
Mercury's Treads12%50.3%47.5%–53.2%1,150
Gluttonous Greaves10%51.3%48.2%–54.4%1,014
Starting items
Scorchclaw Pup44%47.2%45.8%–48.7%4,350
Scorchclaw Pup + Health Potion41%47.3%45.8%–48.9%4,068
Gustwalker Hatchling6.2%44.6%40.7%–48.5%615
Gustwalker Hatchling + Health Potion6.2%49.7%45.7%–53.6%612
Summoner spells
Flash + Smite97%47.1%46.1%–48.1%9,648
Smite + Ignite2.4%45.6%39.4%–51.9%237
Ghost + SmiteFew games0.4%45.0%30.7%–60.2%40
Skill order
Max Q E W · starts Q E W81%47.4%46.4%–48.6%7,872
Max Q E W · starts Q E Q6.1%47.4%43.4%–51.4%595
Max Q W E · starts Q E W5.3%48.0%43.7%–52.3%519
Max Q E W · starts Q W E4.0%48.3%43.4%–53.3%389
Max Q W E · starts Q W E1.5%41.5%33.9%–49.6%147
First 11 skill points
Q E W Q Q R Q E Q E R79%48.4%47.2%–49.5%7,380
Q E Q W Q R Q E Q E R6.1%49.7%45.5%–53.8%566
Q W E Q Q R Q E Q E R3.8%49.9%44.7%–55.1%353
Q E W Q Q R Q E Q W R1.2%39.1%30.5%–48.4%110
Q E W Q Q R Q W Q E R1.2%47.2%38.1%–56.6%108
Q E W Q Q R Q W Q W R1.1%46.2%36.9%–55.7%104
Finished items
Axiom Arc35%50.6%48.9%–52.2%3,484
Hubris25%49.4%47.4%–51.3%2,460
Serylda's Grudge18%53.7%51.4%–56.0%1,832
Edge of Night16%53.5%51.0%–55.9%1,547
Eclipse14%45.6%43.0%–48.3%1,355
Spear of Shojin12%49.8%47.0%–52.5%1,240
Guardian Angel12%59.5%56.6%–62.3%1,172
Serpent's Fang8.8%45.5%42.2%–48.8%871
Maw of Malmortius4.5%53.2%48.5%–57.8%444
Bastionbreaker4.1%56.0%51.1%–60.7%411

Questions

What do Naafiri Jungle players build first on NA?

The most played core is Voltaic Cyclosword, then Black Cleaver, then Death's Dance: 17% of 9,940 games in all ranks, patch 26.20, 52.3% win rate.

What skill order do Naafiri Jungle players use?

Most often they max Q, E, W and start Q, E, W: 81% of 9,754 games with a skill order in all ranks, patch 26.20, 47.4% win rate.

Which summoner spells do Naafiri Jungle players take?

Flash and Smite, in 97% of 9,940 games in all ranks, patch 26.20, 47.1% win rate.