- Win
- 49.0%
- ▼1.0 vs Jungle
- LP a game
- +1.60
- ±1.40
- Games
- 861
- a win +21.7 · a loss −17.9
- Pick · Ban
- 0.15 · 0.28%
- as Jungle · any role
Rumble Jungle on NA, patch 26.20: Liandry's Torment, Shadowflame, Zhonya's Hourglass; Dark Harvest + Sorcery; skill order Q > E > W (each the most played of 861 games).
Low sample. 861 games, fewer than 1,000. Read these numbers as rough.
Rune pages
Every rune with its win rate36 runes · 5 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap Shot | 44% | 51.3% | 46.3–56.3% |
| Ultimate Hunter | 42% | 54.6% | 49.4–59.6% |
| Dark Harvest | 33% | 50.7% | 44.9–56.5% |
| Sixth Sense | 20% | 49.4% | 42.1–56.8% |
| Grisly Mementos | 14% | 55.5% | 46.5–64.1% |
| Treasure HunterFew games | 8.8% | 42.1% | 31.7–53.3% |
| Taste of BloodFew games | 7.8% | 53.7% | 41.9–65.1% |
| Relentless HunterFew games | 2.3% | 35.0% | 18.1–56.7% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 32% | 51.3% | 45.4–57.1% |
| Nimbus Cloak | 31% | 50.4% | 44.4–56.4% |
| Absolute Focus | 29% | 51.2% | 45.0–57.3% |
| Deathfire Touch | 24% | 47.8% | 41.1–54.6% |
| Axiom Arcanist | 23% | 45.9% | 39.1–52.9% |
| Gathering Storm | 14% | 44.9% | 36.2–53.9% |
| TranscendenceFew games | 11% | 48.4% | 38.6–58.3% |
| CelerityFew games | 8.8% | 40.8% | 30.4–52.0% |
| WaterwalkingFew games | 7.9% | 41.2% | 30.3–53.0% |
| Arcane CometFew games | 7.4% | 46.9% | 35.2–58.9% |
| Stormraider's SurgeFew games | 2.9% | 36.0% | 20.3–55.5% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 26% | 48.0% | 41.5–54.5% |
| Legend: Haste | 23% | 50.0% | 43.0–57.0% |
| Conqueror | 16% | 49.3% | 41.0–57.6% |
| Cut Down | 15% | 48.4% | 39.9–57.1% |
| Coup de Grace | 15% | 51.2% | 42.5–59.8% |
| Legend: AlacrityFew games | 3.4% | 37.9% | 22.7–56.0% |
| Last StandFew games | 2.4% | 47.6% | 28.3–67.6% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 25% | 48.8% | 42.2–55.5% |
| Magical Footwear | 17% | 48.3% | 40.4–56.3% |
| Triple Tonic | 16% | 51.5% | 43.1–59.8% |
| First Strike | 13% | 50.4% | 41.3–59.6% |
| Cash Back | 13% | 47.8% | 38.7–57.0% |
| Approach VelocityFew games | 7.0% | 46.7% | 34.6–59.1% |
| Hextech FlashtraptionFew games | 4.9% | 45.2% | 31.2–60.1% |
| Jack Of All TradesFew games | 4.1% | 48.6% | 33.0–64.4% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 15% | 43.2% | 34.8–52.0% |
| Unflinching | 14% | 43.8% | 35.3–52.7% |
Questions
What keystone do Rumble Jungle players take on NA?
Dark Harvest, with Sorcery as the secondary tree, is the most played page: 17% of 861 games in all ranks, patch 26.20, 54.7% win rate.
What other rune page do Rumble Jungle players use?
Deathfire Touch with Resolve: 13% of 861 games in all ranks, patch 26.20, 47.3% win rate.
Which stat shards do Rumble Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 47% of 861 games in all ranks, patch 26.20, 52.0% win rate.







































