- Win
- 46.8%
- ▼3.2 vs Support
- LP a game
- —
- Not enough games
- Games
- 62
- Pick · Ban
- 0.10 · 19.3%
- as Support · any role
Low sample. 62 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
PrecisionSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health 79%Set taken in 77% of games
Every rune with its win rate6 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 89% | 47.3% | 34.7–60.2% |
| ElectrocuteFew games | 71% | 45.5% | 31.7–59.9% |
| Grisly MementosFew games | 55% | 50.0% | 34.1–65.9% |
| Treasure HunterFew games | 55% | 41.2% | 26.4–57.8% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 61% | 52.6% | 37.3–67.5% |
| Cut DownFew games | 50% | 51.6% | 34.8–68.0% |
Questions
What keystone do Locke Support players take on OCE?
Electrocute, with Precision as the secondary tree, is the most played page: 52% of 62 games in all ranks, last 7 days, 53.1% win rate.
What other rune page do Locke Support players use?
Dark Harvest with Precision: 18% of 62 games in all ranks, last 7 days, 54.6% win rate.
Which stat shards do Locke Support players pick?
Adaptive force, Adaptive force, Health: 77% of 62 games in all ranks, last 7 days, 45.8% win rate.










