LockeSupport runes

Off-meta Support

Mid84%Jungle12%Support1%
Win
41.3%
▼8.7 vs Support
LP a game
—
Not enough games
Games
46
Pick · Ban
0.07 · 29.7%
as Support · any role
Few games

How we measure

Low sample. 46 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health 70%Set taken in 67% of games
Every rune with its win rate6 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games91%38.1%25.0–53.2%
ElectrocuteFew games76%40.0%25.6–56.4%
Grisly MementosFew games54%28.0%14.3–47.6%
Treasure HunterFew games52%37.5%21.2–57.3%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games59%29.6%15.9–48.5%
Cut DownFew games59%25.9%13.2–44.7%

Questions

What keystone do Locke Support players take on TW?

Electrocute, with Precision as the secondary tree, is the most played page: 50% of 46 games in all ranks, patch 26.20, 34.8% win rate.

Which stat shards do Locke Support players pick?

Adaptive force, Adaptive force, Health: 67% of 46 games in all ranks, patch 26.20, 32.3% win rate.