- Win
- 47.4%
- ▼2.6 vs Top
- LP a game
- —
- Not enough games
- Games
- 97
- Pick · Ban
- 0.17 · 19.3%
- as Top · any role
Low sample. 97 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
PrecisionSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health 66%Set taken in 62% of games
Every rune with its win rate10 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 85% | 48.8% | 38.3–59.4% |
| ElectrocuteFew games | 75% | 49.3% | 38.2–60.5% |
| Treasure HunterFew games | 52% | 52.0% | 38.5–65.2% |
| Grisly MementosFew games | 44% | 55.8% | 41.1–69.6% |
| Sixth SenseFew games | 33% | 37.5% | 22.9–54.8% |
| Ultimate HunterFew games | 30% | 41.4% | 25.5–59.3% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 49% | 47.9% | 34.5–61.7% |
| Cut DownFew games | 49% | 52.1% | 38.3–65.5% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 36% | 42.9% | 28.0–59.1% |
| RevitalizeFew games | 34% | 42.4% | 27.2–59.2% |
Questions
What keystone do Locke Top players take on OCE?
Electrocute, with Precision as the secondary tree, is the most played page: 44% of 97 games in all ranks, patch 26.20, 55.8% win rate.
Which stat shards do Locke Top players pick?
Adaptive force, Adaptive force, Health: 62% of 97 games in all ranks, patch 26.20, 50.0% win rate.














