YasuoJungle runes

Off-meta Jungle

Mid65%Bot17%Top17%Jungle<1%
Win
42.4%
▼7.6 vs Jungle
LP a game
—
Not enough games
Games
33
Pick · Ban
0.05 · 26.1%
as Jungle · any role
Few games

How we measure

Patch 26.21 started 20 Oct: showing the last 7 days, so some champion changes may not show yet.

Yasuo Jungle on OCE, last 7 days: Lethal Tempo + Resolve; skill order Q > E > W (each the most played of 33 games).

Low sample. 33 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 94% of games
Every rune with its win rate4 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games97%43.8%28.2–60.7%
Last StandFew games91%36.7%21.9–54.5%
Absorb LifeFew games67%36.4%19.7–57.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games61%40.0%21.9–61.3%

Questions

What keystone do Yasuo Jungle players take on OCE?

Lethal Tempo, with Resolve as the secondary tree, is the most played page: 42% of 33 games in all ranks, last 7 days, 42.9% win rate.

What other rune page do Yasuo Jungle players use?

Fleet Footwork with Resolve: 30% of 33 games in all ranks, last 7 days, 40.0% win rate.

Which stat shards do Yasuo Jungle players pick?

Attack speed, Adaptive force, Health scaling: 94% of 33 games in all ranks, last 7 days, 45.2% win rate.