YasuoJungle runes

Off-meta Jungle

Mid62%Top22%Bot15%Jungle1%
Win
39.6%
▼10.4 vs Jungle
LP a game
—
Not enough games
Games
53
Pick · Ban
0.10 · 27.5%
as Jungle · any role
Few games

How we measure

Low sample. 53 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 89% of games
Every rune with its win rate6 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games96%39.2%27.0–52.9%
Last StandFew games91%39.6%27.0–53.7%
Absorb LifeFew games75%35.0%22.1–50.5%
Lethal TempoFew games70%40.5%26.4–56.5%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Second WindFew games81%37.2%24.4–52.1%
OvergrowthFew games81%39.5%26.4–54.4%

Questions

What keystone do Yasuo Jungle players take on RU?

Lethal Tempo, with Resolve as the secondary tree, is the most played page: 70% of 53 games in all ranks, patch 26.20, 40.5% win rate.

Which stat shards do Yasuo Jungle players pick?

Attack speed, Adaptive force, Health scaling: 89% of 53 games in all ranks, patch 26.20, 38.3% win rate.