YasuoJungle runes

Off-meta Jungle

Mid66%Top20%Bot12%Jungle<1%
Win
39.5%
▼10.5 vs Jungle
LP a game
—
Not enough games
Games
43
Pick · Ban
0.05 · 21.7%
as Jungle · any role
Few games

How we measure

Low sample. 43 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 81% of games
Every rune with its win rate6 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games91%38.5%24.9–54.1%
Lethal TempoFew games58%32.0%17.2–51.6%
Last StandFew games56%45.8%27.9–64.9%
Absorb LifeFew games51%54.6%34.7–73.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games58%48.0%30.0–66.5%
Second WindFew games47%45.0%25.8–65.8%

Questions

What keystone do Yasuo Jungle players take on TW?

Lethal Tempo, with Resolve as the secondary tree, is the most played page: 37% of 43 games in all ranks, patch 26.20, 43.8% win rate.

Which stat shards do Yasuo Jungle players pick?

Attack speed, Adaptive force, Health scaling: 81% of 43 games in all ranks, patch 26.20, 37.1% win rate.