RivenMid runes

Off-meta Mid

Top79%Mid14%Jungle5%
Win
50.7%
▲0.7 vs Mid
LP a game
+2.00
±0.20
Games
44.3k
a win +21.6 · a loss −18.4
Pick · Ban
0.34 · 0.77%
as Mid · any role

How we measure

Riven Mid, patch 26.21: Axiom Arc, Endless Hunger, Death's Dance; Conqueror + Inspiration; skill order Q > E > W (each the most played of 44,313 games).

Rune pages

Exact pages · 4 most played
PrecisionPrimary
InspirationSecondary
Exact page · 58.9%
ShardsOffense Ability haste 73%Flex Adaptive force 99%Defense Health scaling 82%Set taken in 62% of games
Every rune with its win rate50 runes · 5 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph97%50.9%50.4–51.4%
Conqueror96%50.9%50.4–51.4%
Legend: Haste94%51.0%50.5–51.4%
Last Stand91%51.0%50.5–51.5%
Coup de Grace3.5%48.1%45.7–50.6%
Legend: Alacrity2.7%47.8%45.0–50.6%
Cut Down2.6%50.0%47.1–53.0%
Legend: Bloodline0.9%46.2%41.4–51.1%
Absorb Life0.5%42.6%36.1–49.4%
Lethal Tempo0.3%42.5%33.8–51.7%
Press the AttackFew games0.2%46.1%35.3–57.2%
Fleet FootworkFew games0.1%53.6%40.7–66.0%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cash Back69%51.9%51.4–52.5%
Jack Of All Trades63%52.6%52.0–53.2%
Cosmic Insight7.1%46.6%44.8–48.3%
Triple Tonic1.6%56.7%53.0–60.3%
Biscuit Delivery1.2%50.3%46.1–54.5%
Magical Footwear0.4%49.4%42.2–56.7%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence17%47.4%46.3–48.5%
Nimbus Cloak16%46.9%45.7–48.0%
Gathering Storm1.4%46.8%43.0–50.7%
Scorch1.0%55.1%50.4–59.7%
Axiom Arcanist0.7%46.4%40.8–52.1%
Absolute Focus0.4%45.1%37.4–53.0%
Stormraider's Surge0.3%48.0%40.2–55.9%
CelerityFew games0.1%39.1%28.1–51.3%
WaterwalkingFew games<0.1%51.7%34.4–68.6%
Deathfire TouchFew games<0.1%32.0%17.2–51.6%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating5.6%48.5%46.5–50.5%
Shield Bash4.7%49.4%47.3–51.6%
Second Wind2.3%46.7%43.6–49.7%
Revitalize2.0%47.9%44.6–51.1%
Unflinching1.4%51.4%47.4–55.3%
Overgrowth1.4%44.2%40.3–48.2%
Demolish0.3%43.6%34.9–52.6%
Conditioning0.3%50.0%40.9–59.1%
Grasp of the UndyingFew games0.1%44.7%31.4–58.8%
Font of LifeFew games<0.1%35.5%21.1–53.1%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact3.2%45.8%43.2–48.4%
Ultimate Hunter2.4%44.2%41.2–47.2%
Electrocute2.0%44.5%41.3–47.8%
Grisly Mementos1.4%47.8%44.0–51.8%
Treasure Hunter1.1%46.7%42.2–51.2%
Sixth Sense1.0%44.2%39.7–48.8%
Hail of Blades0.6%49.1%43.3–55.0%
Deep Ward0.5%43.4%36.7–50.4%
Cheap Shot0.4%47.0%40.0–54.2%
Relentless Hunter0.4%48.3%41.1–55.6%
Taste of Blood0.3%39.2%31.1–48.0%
Dark HarvestFew games0.1%44.0%31.2–57.7%

Questions

What keystone do Riven Mid players take on all servers?

Conqueror, with Inspiration as the secondary tree, is the most played page: 70% of 44,313 games in all ranks, patch 26.21, 52.0% win rate.

What other rune page do Riven Mid players use?

Electrocute with Precision: 1% of 44,313 games in all ranks, patch 26.21, 44.8% win rate.

Which stat shards do Riven Mid players pick?

Ability haste, Adaptive force, Health scaling: 62% of 44,313 games in all ranks, patch 26.21, 51.4% win rate.