- Win
- 47.8%
- ▼2.2 vs Top
- LP a game
- +4.80
- ±3.99
- Games
- 180
- a win +30.6 · a loss −18.8
- Pick · Ban
- 0.01 · 5.1%
- as Top · any role
Seraphine Top, patch 26.21: Arcane Comet + Inspiration; skill order Q > E > W (each the most played of 180 games).
Low sample. 180 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
InspirationSecondary
ShardsOffense Ability haste 78%Flex Adaptive force 95%Defense Health 77%Set taken in 55% of games
Every rune with its win rate13 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 94% | 47.7% | 40.3–55.1% |
| Transcendence | 90% | 45.7% | 38.2–53.4% |
| Arcane Comet | 57% | 46.1% | 36.7–55.7% |
| Gathering StormFew games | 48% | 46.0% | 35.9–56.4% |
| ScorchFew games | 46% | 47.0% | 36.6–57.6% |
| Summon AeryFew games | 33% | 48.3% | 36.2–60.7% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 38% | 39.7% | 28.9–51.6% |
| Biscuit DeliveryFew games | 28% | 42.0% | 29.4–55.8% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of MindFew games | 19% | 62.9% | 46.3–76.8% |
| Legend: HasteFew games | 19% | 54.3% | 38.2–69.5% |
| Cut DownFew games | 16% | 60.7% | 42.4–76.4% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| RevitalizeFew games | 14% | 40.0% | 23.4–59.3% |
| Font of LifeFew games | 12% | 47.6% | 28.3–67.6% |
Questions
What keystone do Seraphine Top players take on all servers?
Arcane Comet, with Inspiration as the secondary tree, is the most played page: 28% of 180 games in Emerald and above, patch 26.21, 39.2% win rate.
What other rune page do Seraphine Top players use?
Summon Aery with Inspiration: 14% of 180 games in Emerald and above, patch 26.21, 46.2% win rate.
Which stat shards do Seraphine Top players pick?
Ability haste, Adaptive force, Health: 55% of 180 games in Emerald and above, patch 26.21, 41.4% win rate.

















