- Win
- 52.3%
- ▲2.3 vs Mid
- LP a game
- +2.50
- ±0.24
- Games
- 26.8k
- a win +20.4 · a loss −17.7
- Pick · Ban
- 12.1 · 5.3%
- as Mid · any role
Ahri Mid on SG, patch 26.21: Malignance, Shadowflame, Zhonya's Hourglass; Electrocute + Sorcery; skill order Q > W > E (each the most played of 26,779 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 90%Flex Adaptive force 97%Defense Health scaling 86%Set taken in 80% of games
Every rune with its win rate38 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 95% | 52.3% | 51.7–53.0% |
| Taste of Blood | 90% | 52.4% | 51.8–53.0% |
| Electrocute | 80% | 52.1% | 51.5–52.8% |
| Grisly Mementos | 74% | 52.2% | 51.5–52.9% |
| Sixth Sense | 5.4% | 51.9% | 49.3–54.4% |
| Sudden Impact | 4.5% | 52.1% | 49.3–54.9% |
| Cheap Shot | 2.8% | 49.9% | 46.3–53.5% |
| Deep Ward | 1.5% | 48.8% | 44.0–53.6% |
| Treasure Hunter | 0.9% | 50.4% | 44.1–56.8% |
| Relentless Hunter | 0.7% | 48.2% | 41.3–55.2% |
| Dark Harvest | 0.6% | 45.3% | 37.9–53.1% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 83% | 52.4% | 51.8–53.1% |
| Transcendence | 79% | 52.5% | 51.8–53.1% |
| Scorch | 26% | 53.6% | 52.5–54.8% |
| Deathfire Touch | 17% | 54.2% | 52.7–55.6% |
| Gathering Storm | 3.9% | 50.3% | 47.3–53.3% |
| Axiom Arcanist | 2.7% | 52.1% | 48.4–55.7% |
| Absolute Focus | 1.4% | 52.9% | 47.9–57.9% |
| Summon Aery | 0.8% | 49.5% | 42.9–56.2% |
| Celerity | 0.8% | 52.4% | 45.7–59.0% |
| Arcane Comet | 0.7% | 46.2% | 39.1–53.4% |
| Nimbus Cloak | 0.4% | 56.8% | 47.8–65.4% |
| WaterwalkingFew games | 0.2% | 40.0% | 26.4–55.4% |
| Stormraider's SurgeFew games | <0.1% | 50.0% | 31.4–68.6% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 6.7% | 51.4% | 49.1–53.7% |
| Biscuit Delivery | 6.3% | 50.8% | 48.4–53.2% |
| Magical Footwear | 0.6% | 46.1% | 38.3–54.0% |
| Cash Back | 0.5% | 50.0% | 41.8–58.2% |
| Triple Tonic | 0.5% | 47.8% | 39.6–56.1% |
| Jack Of All TradesFew games | 0.2% | 40.5% | 27.0–55.5% |
| First StrikeFew games | 0.1% | 41.2% | 26.4–57.8% |
| Approach VelocityFew games | <0.1% | 45.8% | 27.9–64.9% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 3.0% | 56.1% | 52.7–59.5% |
| Overgrowth | 2.5% | 55.5% | 51.7–59.3% |
| Unflinching | 0.8% | 53.2% | 46.6–59.7% |
| Second Wind | 0.5% | 41.8% | 33.4–50.7% |
| RevitalizeFew games | 0.2% | 47.8% | 34.1–61.9% |
| Font of LifeFew games | <0.1% | 55.0% | 34.2–74.2% |
Questions
What keystone do Ahri Mid players take on SG?
Electrocute, with Sorcery as the secondary tree, is the most played page: 70% of 26,779 games in all ranks, patch 26.21, 52.2% win rate.
What other rune page do Ahri Mid players use?
Deathfire Touch with Domination: 16% of 26,779 games in all ranks, patch 26.21, 53.8% win rate.
Which stat shards do Ahri Mid players pick?
Attack speed, Adaptive force, Health scaling: 80% of 26,779 games in all ranks, patch 26.21, 52.4% win rate.









































