- Win
- 49.7%
- ▼0.3 vs Support
- LP a game
- +4.30
- ±0.53
- Games
- 7,673
- a win +26.0 · a loss −17.7
- Pick · Ban
- 3.5 · 3.4%
- as Support · any role
Brand Support on SG, patch 26.21: Blackfire Torch, Rylai's Crystal Scepter, Liandry's Torment; Deathfire Touch + Precision; skill order W > Q > E (each the most played of 7,673 games).
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Adaptive force 91%Flex Adaptive force 96%Defense Health scaling 89%Set taken in 83% of games
Every rune with its win rate35 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 92% | 50.0% | 48.9–51.2% |
| Scorch | 91% | 50.0% | 48.8–51.2% |
| Transcendence | 79% | 50.2% | 48.9–51.5% |
| Deathfire Touch | 69% | 50.6% | 49.3–52.0% |
| Arcane Comet | 12% | 48.0% | 44.8–51.3% |
| Gathering Storm | 5.0% | 46.9% | 41.9–51.9% |
| Axiom Arcanist | 4.1% | 46.2% | 40.7–51.7% |
| Absolute Focus | 3.3% | 48.4% | 42.4–54.5% |
| CelerityFew games | 1.0% | 51.3% | 40.3–62.2% |
| Summon AeryFew games | 0.6% | 41.3% | 28.3–55.7% |
| Nimbus CloakFew games | 0.6% | 37.8% | 25.1–52.4% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 62% | 50.6% | 49.1–52.0% |
| Cut Down | 58% | 50.5% | 49.1–52.0% |
| Coup de Grace | 4.7% | 50.8% | 45.7–56.0% |
| Legend: Haste | 3.5% | 50.0% | 44.0–56.0% |
| TriumphFew games | 0.8% | 43.6% | 31.9–55.9% |
| Legend: AlacrityFew games | 0.3% | 50.0% | 31.4–68.6% |
| Last StandFew games | 0.3% | 50.0% | 29.9–70.1% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Dark Harvest | 17% | 47.8% | 45.1–50.5% |
| Taste of Blood | 16% | 47.8% | 45.0–50.7% |
| Grisly Mementos | 15% | 47.3% | 44.4–50.3% |
| Treasure Hunter | 14% | 46.5% | 43.6–49.5% |
| Ultimate Hunter | 8.0% | 49.8% | 45.9–53.8% |
| Cheap Shot | 6.7% | 51.2% | 46.9–55.5% |
| Deep Ward | 3.0% | 48.7% | 42.3–55.1% |
| Sixth Sense | 1.6% | 43.8% | 35.3–52.7% |
| Relentless Hunter | 1.3% | 57.3% | 47.6–66.4% |
| ElectrocuteFew games | 0.8% | 48.3% | 35.9–60.8% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 10% | 46.7% | 43.3–50.2% |
| Biscuit Delivery | 9.2% | 47.8% | 44.1–51.5% |
| Magical Footwear | 2.1% | 46.0% | 38.5–53.7% |
| Cash BackFew games | 0.9% | 49.3% | 37.8–60.8% |
| Jack Of All TradesFew games | 0.6% | 53.1% | 39.4–66.3% |
| Approach VelocityFew games | 0.5% | 50.0% | 35.2–64.8% |
| Triple TonicFew games | 0.3% | 53.9% | 35.5–71.2% |
Questions
What keystone do Brand Support players take on SG?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 61% of 7,673 games in all ranks, patch 26.21, 50.7% win rate.
What other rune page do Brand Support players use?
Dark Harvest with Sorcery: 15% of 7,673 games in all ranks, patch 26.21, 48.0% win rate.
Which stat shards do Brand Support players pick?
Adaptive force, Adaptive force, Health scaling: 83% of 7,673 games in all ranks, patch 26.21, 49.8% win rate.







































