FizzSupport runes

Off-meta Support

Mid88%Jungle8%Support1%
Win
47.4%
▼2.6 vs Support
LP a game
+2.00
±3.64
Games
156
a win +24.8 · a loss −18.9
Pick · Ban
0.07 · 6.7%
as Support · any role
Few games

How we measure

Fizz Support on SG, last 30 days: Lich Bane, Zhonya's Hourglass, Shadowflame; Electrocute + Sorcery; skill order E > W > Q (each the most played of 156 games).

Low sample. 156 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 93%Flex Adaptive force 93%Defense Health scaling 94%Set taken in 75% of games
Every rune with its win rate9 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact92%47.9%39.9–56.0%
Grisly Mementos86%50.7%42.4–59.1%
Electrocute79%48.4%39.8–57.1%
Treasure Hunter78%49.6%40.8–58.4%
Ultimate HunterFew games13%45.0%25.8–65.8%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games49%55.3%44.1–65.9%
ScorchFew games44%56.5%44.8–67.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games36%42.9%30.8–55.9%
Coup de GraceFew games36%42.9%30.8–55.9%

Questions

What keystone do Fizz Support players take on SG?

Electrocute, with Sorcery as the secondary tree, is the most played page: 48% of 156 games in all ranks, last 30 days, 52.0% win rate.

What other rune page do Fizz Support players use?

Dark Harvest with Precision: 8% of 156 games in all ranks, last 30 days, 30.8% win rate.

Which stat shards do Fizz Support players pick?

Adaptive force, Adaptive force, Health scaling: 75% of 156 games in all ranks, last 30 days, 52.1% win rate.