- Win
- 51.0%
- ▲1.0 vs Support
- LP a game
- +4.00
- ±2.59
- Games
- 296
- a win +24.6 · a loss −17.9
- Pick · Ban
- 0.31 · 1.4%
- as Support · any role
Jarvan IV Support on SG, patch 26.20: Umbral Glaive, Voltaic Cyclosword, Eclipse; Electrocute + Precision; skill order Q > E > W (each the most played of 296 games).
Low sample. 296 games, fewer than 1,000. Read these numbers as rough.
Build
Start
×292% · 50.7% won
Spells
Ig
70% · 53.4% won
Skills
47% · 46.6% won
Items 6.6% of games with a core
- Umbral Glaive
- Voltaic Cyclosword
- Eclipse
50.0% won (23.7–76.3) · 10 games
Skill path 42% of games · 43.4% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 1 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Skills
- ››starts E Q W47%46.6%133
- ››starts Q E WFew games33%52.2%92
- ››starts E Q WFew games7.1%60.0%20
Starting items
Boots
- Ionian Boots of Lucidity Few games22%54.7% won
- Mercury's Treads Few games15%51.1% won
Summoner spells
- Exhaust + Flash Few games21%44.4% won
- Flash + Heal Few games7.8%43.5% won
Every option as a table22 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Plated Steelcaps | 41% | 48.4% | 39.7%–57.1% | 122 |
| Ionian Boots of LucidityFew games | 22% | 54.7% | 42.6%–66.3% | 64 |
| Mercury's TreadsFew games | 15% | 51.1% | 37.0%–65.0% | 45 |
| No bootsFew games | 14% | 57.1% | 42.2%–70.9% | 42 |
| Starting items | ||||
| 2 × Health Potion | 92% | 50.7% | 44.8%–56.7% | 268 |
| Summoner spells | ||||
| Flash + Ignite | 70% | 53.4% | 46.6%–60.0% | 208 |
| Exhaust + FlashFew games | 21% | 44.4% | 32.9%–56.7% | 63 |
| Flash + HealFew games | 7.8% | 43.5% | 25.6%–63.2% | 23 |
| Skill order | ||||
| Max Q E W · starts E Q W | 47% | 46.6% | 38.4%–55.1% | 133 |
| Max Q E W · starts Q E WFew games | 33% | 52.2% | 42.1%–62.1% | 92 |
| Max E Q W · starts E Q WFew games | 7.1% | 60.0% | 38.7%–78.1% | 20 |
| First 11 skill points | ||||
| E Q W Q Q R Q E Q E R | 42% | 43.4% | 34.6%–52.6% | 113 |
| Q E W Q Q R Q E Q E RFew games | 30% | 53.2% | 42.3%–63.8% | 79 |
| Finished items | ||||
| Bloodsong | 65% | 49.2% | 42.2%–56.3% | 191 |
| Celestial OppositionFew games | 21% | 58.7% | 46.4%–70.0% | 63 |
| Sundered SkyFew games | 20% | 50.0% | 37.7%–62.3% | 60 |
| Zeke's ConvergenceFew games | 13% | 48.7% | 33.5%–64.1% | 37 |
| Serpent's FangFew games | 10% | 46.7% | 30.2%–63.9% | 30 |
| Black CleaverFew games | 9.5% | 60.7% | 42.4%–76.4% | 28 |
| Profane HydraFew games | 9.1% | 55.6% | 37.3%–72.4% | 27 |
| The CollectorFew games | 8.1% | 62.5% | 42.7%–78.8% | 24 |
| Solstice SleighFew games | 7.4% | 40.9% | 23.3%–61.3% | 22 |
Questions
What do Jarvan IV Support players build first on SG?
The most played core is Umbral Glaive, then Voltaic Cyclosword, then Eclipse: 3% of 296 games in all ranks, patch 26.20, 50.0% win rate.
What skill order do Jarvan IV Support players use?
Most often they max Q, E, W and start E, Q, W: 47% of 283 games with a skill order in all ranks, patch 26.20, 46.6% win rate.
Which summoner spells do Jarvan IV Support players take?
Flash and Ignite, in 70% of 296 games in all ranks, patch 26.20, 53.4% win rate.


































