Jarvan IVSupport build

Off-meta Support

Jungle91%Support5%
Win
51.0%
▲1.0 vs Support
LP a game
+4.00
±2.59
Games
296
a win +24.6 · a loss −17.9
Pick · Ban
0.31 · 1.4%
as Support · any role

How we measure

Jarvan IV Support on SG, patch 26.20: Umbral Glaive, Voltaic Cyclosword, Eclipse; Electrocute + Precision; skill order Q > E > W (each the most played of 296 games).

Low sample. 296 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 296 games

Start

Hp

92% · 50.7% won

Spells

FlIg

70% · 53.4% won

Skills

starts E Q W

47% · 46.6% won

Items 6.6% of games with a core

  1. Umbral Glaive
  2. Voltaic Cyclosword
  3. Eclipse

50.0% won (23.7–76.3) · 10 games

BootsPlated Steelcaps41% · 48.4% won

Skill path 42% of games · 43.4% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ24579
WW314151718
EE18101213
RR61116

Skills

Max order
  1. starts E Q W47%46.6%133
  2. starts Q E WFew games33%52.2%92
  3. starts E Q WFew games7.1%60.0%20

Starting items

2 × Health Potion92% · 50.7% won · 268 games

Boots

Plated Steelcaps41% · 48.4% won · 122 games
  • Ionian Boots of Lucidity Few games22%54.7% won
  • Mercury's Treads Few games15%51.1% won

Summoner spells

Flash + Ignite70% · 53.4% won · 208 games
  • Exhaust + Flash Few games21%44.4% won
  • Flash + Heal Few games7.8%43.5% won
Every option as a table22 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Plated Steelcaps41%48.4%39.7%–57.1%122
Ionian Boots of LucidityFew games22%54.7%42.6%–66.3%64
Mercury's TreadsFew games15%51.1%37.0%–65.0%45
No bootsFew games14%57.1%42.2%–70.9%42
Starting items
2 × Health Potion92%50.7%44.8%–56.7%268
Summoner spells
Flash + Ignite70%53.4%46.6%–60.0%208
Exhaust + FlashFew games21%44.4%32.9%–56.7%63
Flash + HealFew games7.8%43.5%25.6%–63.2%23
Skill order
Max Q E W · starts E Q W47%46.6%38.4%–55.1%133
Max Q E W · starts Q E WFew games33%52.2%42.1%–62.1%92
Max E Q W · starts E Q WFew games7.1%60.0%38.7%–78.1%20
First 11 skill points
E Q W Q Q R Q E Q E R42%43.4%34.6%–52.6%113
Q E W Q Q R Q E Q E RFew games30%53.2%42.3%–63.8%79
Finished items
Bloodsong65%49.2%42.2%–56.3%191
Celestial OppositionFew games21%58.7%46.4%–70.0%63
Sundered SkyFew games20%50.0%37.7%–62.3%60
Zeke's ConvergenceFew games13%48.7%33.5%–64.1%37
Serpent's FangFew games10%46.7%30.2%–63.9%30
Black CleaverFew games9.5%60.7%42.4%–76.4%28
Profane HydraFew games9.1%55.6%37.3%–72.4%27
The CollectorFew games8.1%62.5%42.7%–78.8%24
Solstice SleighFew games7.4%40.9%23.3%–61.3%22

Questions

What do Jarvan IV Support players build first on SG?

The most played core is Umbral Glaive, then Voltaic Cyclosword, then Eclipse: 3% of 296 games in all ranks, patch 26.20, 50.0% win rate.

What skill order do Jarvan IV Support players use?

Most often they max Q, E, W and start E, Q, W: 47% of 283 games with a skill order in all ranks, patch 26.20, 46.6% win rate.

Which summoner spells do Jarvan IV Support players take?

Flash and Ignite, in 70% of 296 games in all ranks, patch 26.20, 53.4% win rate.