Jarvan IVJungle build

17th of 48 Jungle

Jungle91%Support5%
Win
50.5%
▲0.5 vs Jungle
LP a game
+3.10
±0.61
Games
5,028
a win +23.5 · a loss −17.8
Pick · Ban
5.3 · 1.4%
as Jungle · any role

How we measure

Jarvan IV Jungle on SG, patch 26.20: Profane Hydra, Voltaic Cyclosword, Bastionbreaker; Conqueror + Inspiration; skill order Q > E > W (each the most played of 5,028 games).

Build

Most played of 5,028 games

Start

SpHp

37% · 50.1% won

Spells

FlSm

100% · 50.5% won

Skills

starts E Q W

75% · 51.1% won

Items 17.1% of games with a core

  1. Profane Hydra
  2. Voltaic Cyclosword
  3. Bastionbreaker
4th
  • Ga63.1% won18% pick
  • Dd56.4% won18% pick
  • Eo62.1% won8.2% pick
5th
  • Ga61.1% won31% pick
  • Dd55.6% won8.9% pick
  • Mo56.8% won6.2% pick

56.6% won (52.7–60.4) · 640 games

BootsPlated Steelcaps48% · 50.6% won

Skill path 70% of games · 52.0% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ24579
WW314151718
EE18101213
RR61116

Core items

First three finished, in the order bought
  1. Profane Hydra › Voltaic Cyclosword › Bastionbreaker640 gamesMost played17%56.6%53% to 60%
  2. Profane Hydra › Axiom Arc › Death's Dance170 games4.5%47.7%40% to 55%
  3. Sundered Sky › Black Cleaver › Death's Dance160 games4.3%48.8%41% to 56%
  4. Profane Hydra › Voltaic Cyclosword › Death's Dance149 games4.0%51.7%44% to 60%
  5. Sundered Sky › Black Cleaver › Guardian Angel133 games3.6%66.9%59% to 74%
  6. Eclipse › Black Cleaver › Death's Dance113 games3.0%54.9%46% to 64%
  7. Profane Hydra › Axiom Arc › Voltaic Cyclosword100 games2.7%55.0%45% to 64%
  8. Profane Hydra › Voltaic Cyclosword › Edge of Night72 gamesFew games1.9%61.1%50% to 72%

Skills

Max order
  1. starts E Q W75%51.1%3,702
  2. starts E Q Q10%51.6%504
  3. starts Q E W4.8%46.2%238
  4. starts E Q W4.0%50.0%196
  5. starts E Q WFew games1.4%38.6%70

Starting items

Scorchclaw Pup + Health Potion37% · 50.1% won · 1,851 games
  • Scorchclaw Pup 26%52.0% won
  • Mosstomper Seedling + Health Potion 12%49.7% won

Boots

Plated Steelcaps48% · 50.6% won · 2,421 games
  • Mercury's Treads 31%51.7% won
  • No boots 14%45.7% won

Summoner spells

Flash + Smite100% · 50.5% won · 5,021 games
Every option as a table51 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Profane Hydra › Voltaic Cyclosword › Bastionbreaker17%56.6%52.7%–60.4%640
Profane Hydra › Axiom Arc › Death's Dance4.5%47.7%40.3%–55.1%170
Sundered Sky › Black Cleaver › Death's Dance4.3%48.8%41.1%–56.4%160
Profane Hydra › Voltaic Cyclosword › Death's Dance4.0%51.7%43.7%–59.6%149
Sundered Sky › Black Cleaver › Guardian Angel3.6%66.9%58.5%–74.3%133
Eclipse › Black Cleaver › Death's Dance3.0%54.9%45.7%–63.7%113
Profane Hydra › Axiom Arc › Voltaic Cyclosword2.7%55.0%45.2%–64.4%100
Profane Hydra › Voltaic Cyclosword › Edge of NightFew games1.9%61.1%49.6%–71.5%72
4th item, of 2,018 games that reached it
Guardian Angel18%63.1%58.1%–67.9%369
Death's Dance18%56.4%51.2%–61.4%360
Edge of Night8.2%62.1%54.5%–69.1%166
Maw of Malmortius6.6%61.7%53.2%–69.5%133
Black Cleaver5.4%54.1%44.8%–63.2%109
BastionbreakerFew games4.6%60.9%50.6%–70.2%92
5th item, of 705 games that reached it
Guardian Angel31%61.1%54.5%–67.4%216
Death's DanceFew games8.9%55.6%43.3%–67.2%63
Maw of MalmortiusFew games6.2%56.8%42.2%–70.3%44
Edge of NightFew games4.7%57.6%40.8%–72.8%33
Black CleaverFew games4.3%43.3%27.4%–60.8%30
Axiom ArcFew games4.3%66.7%48.8%–80.8%30
Boots
Plated Steelcaps48%50.6%48.7%–52.6%2,421
Mercury's Treads31%51.7%49.2%–54.2%1,544
No boots14%45.7%42.1%–49.4%724
Ionian Boots of Lucidity4.4%55.2%48.6%–61.5%223
Gluttonous GreavesFew games1.0%58.3%44.3%–71.2%48
Starting items
Scorchclaw Pup + Health Potion37%50.1%47.8%–52.4%1,851
Scorchclaw Pup26%52.0%49.2%–54.7%1,278
Mosstomper Seedling + Health Potion12%49.7%45.7%–53.6%614
Gustwalker Hatchling + Health Potion10%49.5%45.2%–53.8%515
Summoner spells
Flash + Smite100%50.5%49.1%–51.9%5,021
Skill order
Max Q E W · starts E Q W75%51.1%49.4%–52.7%3,702
Max Q E W · starts E Q Q10%51.6%47.2%–55.9%504
Max Q E W · starts Q E W4.8%46.2%40.0%–52.6%238
Max Q W E · starts E Q W4.0%50.0%43.1%–56.9%196
Max E Q W · starts E Q WFew games1.4%38.6%28.1%–50.3%70
First 11 skill points
E Q W Q Q R Q E Q E R70%52.0%50.3%–53.7%3,364
E Q Q W Q R Q E Q E R9.9%52.3%47.8%–56.8%476
Q E W Q Q R Q E Q E R3.9%48.4%41.4%–55.5%188
E Q W Q Q R Q E Q W RFew games1.7%49.4%38.8%–60.1%81
E Q W Q Q R Q W Q W RFew games1.6%46.0%35.1%–57.2%74
E Q W Q Q R Q W Q E RFew games1.3%55.6%43.3%–67.2%63
Finished items
Sundered Sky31%49.0%46.6%–51.5%1,560
Black Cleaver31%51.2%48.7%–53.7%1,541
Death's Dance29%53.3%50.8%–55.9%1,459
Eclipse23%52.4%49.6%–55.3%1,181
Guardian Angel18%64.2%61.0%–67.2%918
Axiom Arc15%53.2%49.7%–56.7%774
Frozen Heart7.5%53.5%48.4%–58.4%376
Maw of Malmortius6.9%56.5%51.2%–61.6%349
Edge of Night6.5%58.6%53.2%–63.8%326
Spirit Visage4.0%56.3%49.3%–63.0%199

Questions

What do Jarvan IV Jungle players build first on SG?

The most played core is Profane Hydra, then Voltaic Cyclosword, then Bastionbreaker: 13% of 5,028 games in all ranks, patch 26.20, 56.6% win rate.

What skill order do Jarvan IV Jungle players use?

Most often they max Q, E, W and start E, Q, W: 75% of 4,946 games with a skill order in all ranks, patch 26.20, 51.1% win rate.

Which summoner spells do Jarvan IV Jungle players take?

Flash and Smite, in 100% of 5,028 games in all ranks, patch 26.20, 50.5% win rate.