ViJungle build

16th of 18 Jungle

Jungle94%
Win
47.4%
▼2.6 vs Jungle
LP a game
+1.90
±0.94
Games
2,123
a win +23.2 · a loss −17.6
Pick · Ban
4.2 · 0.95%
as Jungle · any role

How we measure

Build

Most played of 2,123 games

Start

SpHp

27% · 46.4% won

Spells

FlSm

100% · 47.3% won

Skills

starts W E Q

57% · 48.8% won

Items 15.3% of games with a core

  1. Trinity Force
  2. Black Cleaver
  3. Death's Dance
4th
  • Ga55.5% won22% pick
  • Ie50.5% won15% pick
  • Dd65.5% won12% pick
5th
  • Ga68.3% won25% pick
  • Dd51.9% won11% pick
  • Sg56.3% won6.8% pick

54.4% won (47.7–60.9) · 217 games

BootsPlated Steelcaps49% · 48.4% won

Skill path 53% of games · 49.4% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ34579
WW114151718
EE28101213
RR61116

Core items

First three finished, in the order bought
  1. Trinity Force › Black Cleaver › Death's Dance217 gamesMost played15%54.4%48% to 61%
  2. Eclipse › The Collector › Lord Dominik's Regards96 gamesFew games6.8%41.7%32% to 52%
  3. Voltaic Cyclosword › The Collector › Lord Dominik's Regards76 gamesFew games5.4%59.2%48% to 70%
  4. Trinity Force › Black Cleaver › Guardian Angel72 gamesFew games5.1%58.3%47% to 69%
  5. Eclipse › Black Cleaver › Death's Dance64 gamesFew games4.5%48.4%37% to 60%
  6. The Collector › Lord Dominik's Regards › Infinity Edge41 gamesFew games2.9%61.0%46% to 74%
  7. Sundered Sky › Black Cleaver › Death's Dance37 gamesFew games2.6%54.1%38% to 69%
  8. Sundered Sky › Black Cleaver › Guardian Angel25 gamesFew games1.8%64.0%45% to 80%

Skills

Max order
  1. starts W E Q57%48.8%1,207
  2. starts W Q E9.8%49.0%208
  3. starts W E Q7.4%46.8%156
  4. starts W Q EFew games2.4%47.1%51
  5. starts E Q WFew games2.3%32.7%49

Starting items

Scorchclaw Pup + Health Potion27% · 46.4% won · 573 games
  • Gustwalker Hatchling + Health Potion 26%45.3% won
  • Gustwalker Hatchling 16%50.4% won

Boots

Plated Steelcaps49% · 48.4% won · 1,036 games
  • Mercury's Treads 31%47.4% won
  • No boots 10%41.2% won

Summoner spells

Flash + Smite100% · 47.3% won · 2,114 games
Every option as a table47 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Trinity Force › Black Cleaver › Death's Dance15%54.4%47.7%–60.9%217
Eclipse › The Collector › Lord Dominik's RegardsFew games6.8%41.7%32.3%–51.7%96
Voltaic Cyclosword › The Collector › Lord Dominik's RegardsFew games5.4%59.2%48.0%–69.6%76
Trinity Force › Black Cleaver › Guardian AngelFew games5.1%58.3%46.8%–69.0%72
Eclipse › Black Cleaver › Death's DanceFew games4.5%48.4%36.6%–60.4%64
The Collector › Lord Dominik's Regards › Infinity EdgeFew games2.9%61.0%45.7%–74.3%41
Sundered Sky › Black Cleaver › Death's DanceFew games2.6%54.1%38.4%–69.0%37
Sundered Sky › Black Cleaver › Guardian AngelFew games1.8%64.0%44.5%–79.8%25
4th item, of 673 games that reached it
Guardian Angel22%55.5%47.4%–63.3%146
Infinity Edge15%50.5%40.9%–60.1%101
Death's DanceFew games12%65.5%54.8%–74.8%84
Sterak's GageFew games8.0%59.3%46.0%–71.3%54
Lord Dominik's RegardsFew games7.1%45.8%32.6%–59.7%48
Maw of MalmortiusFew games6.8%50.0%36.1%–63.9%46
5th item, of 237 games that reached it
Guardian AngelFew games25%68.3%55.8%–78.7%60
Death's DanceFew games11%51.9%34.0%–69.3%27
Boots
Plated Steelcaps49%48.4%45.3%–51.4%1,036
Mercury's Treads31%47.4%43.7%–51.2%662
No boots10%41.2%34.9%–47.8%221
Ionian Boots of LucidityFew games3.6%47.4%36.5%–58.5%76
Boots of SwiftnessFew games3.0%46.9%35.2%–58.9%64
Starting items
Scorchclaw Pup + Health Potion27%46.4%42.4%–50.5%573
Gustwalker Hatchling + Health Potion26%45.3%41.2%–49.4%561
Gustwalker Hatchling16%50.4%45.1%–55.8%337
Scorchclaw Pup15%47.4%42.0%–53.0%314
Summoner spells
Flash + Smite100%47.3%45.2%–49.5%2,114
Skill order
Max Q E W · starts W E Q57%48.8%46.0%–51.6%1,207
Max Q E W · starts W Q E9.8%49.0%42.3%–55.8%208
Max Q W E · starts W E Q7.4%46.8%39.1%–54.6%156
Max Q W E · starts W Q EFew games2.4%47.1%34.1%–60.5%51
Max Q E W · starts E Q WFew games2.3%32.7%21.2%–46.6%49
First 11 skill points
W E Q Q Q R Q E Q E R53%49.4%46.4%–52.4%1,067
W Q E Q Q R Q E Q E R9.3%50.3%43.2%–57.4%187
W E Q Q Q R Q W Q W R5.6%52.7%43.5%–61.7%112
E Q W Q Q R Q E Q E RFew games1.8%31.4%18.6%–48.0%35
E W Q Q Q R Q E Q E RFew games1.7%50.0%34.1%–65.9%34
W Q E Q Q R Q W Q W RFew games1.7%54.6%38.0%–70.2%33
Finished items
The Collector35%47.7%44.1%–51.2%751
Eclipse28%42.5%38.6%–46.5%598
Lord Dominik's Regards22%49.0%44.5%–53.6%459
Sundered Sky18%52.8%47.7%–57.8%375
Guardian Angel16%59.6%54.3%–64.7%339
Voltaic Cyclosword16%51.0%45.7%–56.3%337
Infinity Edge12%54.5%48.2%–60.6%246
Sterak's Gage6.9%57.1%49.1%–64.9%147
Maw of Malmortius6.6%48.9%40.8%–57.1%141
HubrisFew games4.3%47.8%37.9%–57.9%92

Questions

What do Vi Jungle players build first on SG?

The most played core is Trinity Force, then Black Cleaver, then Death's Dance: 10% of 2,123 games in all ranks, patch 26.20, 54.4% win rate.

What skill order do Vi Jungle players use?

Most often they max Q, E, W and start W, E, Q: 57% of 2,123 games in all ranks, patch 26.20, 48.8% win rate.

Which summoner spells do Vi Jungle players take?

Flash and Smite, in 100% of 2,123 games in all ranks, patch 26.20, 47.3% win rate.