- Win
- 47.2%
- ▼2.9 vs Mid
- LP a game
- +0.60
- ±3.56
- Games
- 123
- a win +20.1 · a loss −17.6
- Pick · Ban
- 0.03 · 5.6%
- as Mid · any role
Jinx Mid on TR, patch 26.20: Lethal Tempo + Sorcery (each the most played of 123 games).
Low sample. 123 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
SorcerySecondary
ShardsOffense Attack speed 100%Flex Adaptive force 95%Defense Health scaling 66%Set taken in 58% of games
Every rune with its win rate8 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 82% | 47.5% | 38.1–57.2% |
| Legend: BloodlineFew games | 80% | 50.0% | 40.3–59.7% |
| Lethal TempoFew games | 78% | 51.0% | 41.2–60.8% |
| Coup de GraceFew games | 74% | 45.1% | 35.2–55.3% |
| Cut DownFew games | 23% | 53.6% | 35.8–70.5% |
| Legend: AlacrityFew games | 17% | 33.3% | 17.2–54.6% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Gathering StormFew games | 62% | 48.7% | 37.8–59.7% |
| Absolute FocusFew games | 53% | 46.2% | 34.6–58.2% |
Questions
What keystone do Jinx Mid players take on TR?
Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 52% of 123 games in all ranks, patch 26.20, 54.7% win rate.
What other rune page do Jinx Mid players use?
Fleet Footwork with Sorcery: 9% of 123 games in all ranks, patch 26.20, 18.2% win rate.
Which stat shards do Jinx Mid players pick?
Attack speed, Adaptive force, Health scaling: 58% of 123 games in all ranks, patch 26.20, 42.3% win rate.












