- Win
- 52.0%
- ▲2.0 vs Mid
- LP a game
- +1.70
- ±0.30
- Games
- 16.4k
- a win +19.9 · a loss −18.3
- Pick · Ban
- 1.5 · 0.68%
- as Mid · any role
Annie Mid on VN, patch 26.21: Malignance, Hextech Rocketbelt, Shadowflame; Electrocute + Sorcery; skill order Q > W > E (each the most played of 16,387 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 65%Flex Adaptive force 84%Defense Health scaling 73%Set taken in 56% of games
Every rune with its win rate40 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Electrocute | 79% | 52.0% | 51.2–52.9% |
| Cheap Shot | 76% | 52.0% | 51.1–52.9% |
| Grisly Mementos | 75% | 51.9% | 51.0–52.8% |
| Relentless Hunter | 51% | 52.2% | 51.1–53.3% |
| Ultimate Hunter | 31% | 51.9% | 50.5–53.3% |
| Taste of Blood | 6.5% | 55.2% | 52.2–58.2% |
| Sixth Sense | 4.3% | 53.5% | 49.9–57.2% |
| Deep Ward | 1.7% | 54.2% | 48.3–60.0% |
| Treasure Hunter | 1.5% | 57.4% | 51.2–63.4% |
| Dark Harvest | 1.5% | 55.3% | 48.9–61.5% |
| Sudden Impact | 1.0% | 47.4% | 39.8–55.2% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Axiom Arcanist | 57% | 52.5% | 51.4–53.5% |
| Absolute Focus | 53% | 52.1% | 51.0–53.1% |
| Scorch | 23% | 52.1% | 50.5–53.7% |
| Manaflow Band | 22% | 51.8% | 50.2–53.5% |
| Celerity | 15% | 51.9% | 49.9–53.8% |
| Deathfire Touch | 15% | 51.4% | 49.4–53.3% |
| Transcendence | 8.1% | 52.5% | 49.8–55.2% |
| Gathering Storm | 4.6% | 53.0% | 49.4–56.5% |
| Arcane Comet | 1.9% | 51.7% | 46.2–57.2% |
| Nimbus Cloak | 1.0% | 45.2% | 37.5–53.0% |
| Summon Aery | 0.7% | 43.8% | 35.3–52.7% |
| Stormraider's SurgeFew games | 0.5% | 53.9% | 42.9–64.5% |
| WaterwalkingFew games | 0.4% | 50.7% | 39.2–62.2% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 16% | 50.7% | 48.8–52.6% |
| Biscuit Delivery | 13% | 48.7% | 46.6–50.8% |
| Magical Footwear | 1.8% | 58.4% | 52.6–63.9% |
| Cash Back | 1.5% | 63.2% | 57.0–69.1% |
| Triple Tonic | 1.3% | 64.5% | 58.0–70.6% |
| First Strike | 1.0% | 63.6% | 55.9–70.6% |
| Approach VelocityFew games | 0.3% | 53.2% | 39.2–66.7% |
| Hextech FlashtraptionFew games | 0.3% | 46.7% | 32.9–60.9% |
| Time Warp TonicFew games | 0.2% | 43.8% | 28.2–60.7% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: Haste | 13% | 51.1% | 48.9–53.2% |
| Cut Down | 13% | 50.9% | 48.7–53.0% |
| Coup de Grace | 0.7% | 46.7% | 38.1–55.5% |
| Presence of Mind | 0.7% | 51.3% | 42.3–60.3% |
| Triumph | 0.7% | 50.9% | 41.7–60.1% |
| Legend: AlacrityFew games | 0.2% | 37.8% | 24.1–53.9% |
| Last StandFew games | 0.2% | 42.3% | 25.5–61.1% |
Questions
What keystone do Annie Mid players take on VN?
Electrocute, with Sorcery as the secondary tree, is the most played page: 63% of 16,387 games in all ranks, patch 26.21, 52.5% win rate.
What other rune page do Annie Mid players use?
Deathfire Touch with Precision: 12% of 16,387 games in all ranks, patch 26.21, 50.9% win rate.
Which stat shards do Annie Mid players pick?
Adaptive force, Adaptive force, Health scaling: 56% of 16,387 games in all ranks, patch 26.21, 52.2% win rate.











































