AnnieMid runes

21st of 45 Midup 1 place since 26.20

Mid81%Support13%Top4%
Win
50.4%
▲0.4 vs Mid
LP a game
+1.80
±0.08
Games
233.2k
a win +20.9 · a loss −17.9
Pick · Ban
1.8 · 0.72%
as Mid · any role

How we measure

Annie Mid, patch 26.21: Malignance, Stormsurge, Shadowflame; Electrocute + Sorcery; skill order Q > W > E (each the most played of 233,193 games).

Rune pages

Exact pages · 5 most played
DominationPrimary
SorcerySecondary
Exact page · 55.3%
ShardsOffense Adaptive force 74%Flex Adaptive force 86%Defense Health scaling 78%Set taken in 64% of games
Every rune with its win rate50 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Axiom Arcanist65%50.6%50.3–50.8%
Absolute Focus62%50.5%50.2–50.7%
Manaflow Band20%50.3%49.8–50.7%
Scorch20%50.5%50.1–51.0%
Celerity14%50.3%49.8–50.9%
Deathfire Touch13%50.4%49.9–51.0%
Transcendence5.7%52.2%51.3–53.0%
Gathering Storm5.3%52.2%51.3–53.1%
Arcane Comet1.1%49.7%47.8–51.7%
Summon Aery0.5%50.8%47.8–53.8%
Nimbus Cloak0.4%47.1%43.9–50.3%
Stormraider's Surge0.3%51.6%47.5–55.6%
Waterwalking0.2%46.3%41.3–51.4%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Electrocute83%50.3%50.1–50.6%
Cheap Shot78%50.3%50.1–50.5%
Grisly Mementos77%50.3%50.0–50.5%
Relentless Hunter63%50.5%50.2–50.7%
Ultimate Hunter22%50.1%49.6–50.5%
Taste of Blood6.9%51.4%50.6–52.2%
Sixth Sense6.3%51.2%50.4–52.0%
Dark Harvest0.9%51.5%49.4–53.6%
Treasure Hunter0.9%51.0%48.9–53.2%
Deep Ward0.9%52.6%50.4–54.7%
Sudden Impact0.6%49.3%46.6–51.9%
Hail of BladesFew games<0.1%42.9%32.8–53.5%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight11%49.2%48.6–49.8%
Biscuit Delivery9.5%48.4%47.8–49.1%
Magical Footwear2.0%54.0%52.5–55.4%
First Strike1.6%53.0%51.4–54.6%
Cash Back1.2%52.0%50.1–53.8%
Triple Tonic1.1%53.9%51.9–55.8%
Approach Velocity0.1%53.8%48.4–59.1%
Jack Of All Trades0.1%50.8%45.3–56.2%
Hextech Flashtraption0.1%55.0%48.7–61.2%
Time Warp Tonic<0.1%44.8%36.1–53.9%
Glacial AugmentFew games<0.1%48.3%31.4–65.6%
Unsealed SpellbookFew games<0.1%48.3%31.4–65.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Haste11%49.6%49.0–50.2%
Cut Down10%49.5%48.9–50.2%
Presence of Mind0.7%50.6%48.3–53.0%
Coup de Grace0.7%48.9%46.5–51.3%
Triumph0.5%45.2%42.2–48.2%
Legend: Alacrity0.2%40.5%35.9–45.1%
Last Stand0.1%42.2%37.0–47.6%
Lethal Tempo<0.1%41.9%35.0–49.1%
Conqueror<0.1%40.8%34.1–47.9%
Absorb Life<0.1%41.5%33.0–50.6%
Legend: Bloodline<0.1%38.9%30.8–47.6%
Press the Attack<0.1%38.5%29.7–48.1%
Fleet FootworkFew games<0.1%22.6%13.5–35.5%

Questions

What keystone do Annie Mid players take on all servers?

Electrocute, with Sorcery as the secondary tree, is the most played page: 72% of 233,193 games in all ranks, patch 26.21, 50.6% win rate.

What other rune page do Annie Mid players use?

Deathfire Touch with Precision: 10% of 233,193 games in all ranks, patch 26.21, 49.8% win rate.

Which stat shards do Annie Mid players pick?

Adaptive force, Adaptive force, Health scaling: 64% of 233,193 games in all ranks, patch 26.21, 50.5% win rate.