BrandSupport runes

2nd of 45 Supportup 1 place since 26.20

Support64%Mid17%Top14%Jungle3%
Win
51.9%
▲1.9 vs Support
LP a game
+6.70
±0.18
Games
75.7k
a win +29.2 · a loss −18.2
Pick · Ban
6.8 · 15.9%
as Support · any role

How we measure

Brand Support on VN, patch 26.21: Rylai's Crystal Scepter, Liandry's Torment, Morellonomicon; Deathfire Touch + Precision; skill order W > Q > E (each the most played of 75,749 games).

Rune pages

Exact pages · 4 most played
SorceryPrimary
PrecisionSecondary
Exact page · 49.5%
ShardsOffense Adaptive force 90%Flex Adaptive force 96%Defense Health scaling 89%Set taken in 84% of games
Every rune with its win rate50 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch95%52.0%51.7–52.4%
Manaflow Band94%52.1%51.7–52.4%
Transcendence80%52.2%51.8–52.6%
Deathfire Touch62%53.0%52.5–53.4%
Arcane Comet20%49.9%49.1–50.7%
Gathering Storm2.9%51.1%49.0–53.2%
Axiom Arcanist2.8%50.1%47.9–52.2%
Absolute Focus1.9%50.7%48.2–53.3%
Celerity1.5%54.3%51.4–57.2%
Nimbus Cloak0.8%53.1%49.0–57.2%
Waterwalking0.4%52.7%47.2–58.2%
Stormraider's Surge0.3%52.4%45.7–59.0%
Summon Aery0.2%42.8%35.3–50.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of Mind54%52.7%52.2–53.1%
Cut Down51%52.7%52.2–53.2%
Coup de Grace3.2%50.4%48.4–52.4%
Legend: Haste2.1%51.2%48.7–53.6%
Triumph1.5%47.8%44.9–50.7%
Legend: Alacrity0.5%44.9%39.9–50.0%
Last Stand0.4%51.5%45.8–57.2%
Conqueror0.2%50.4%41.4–59.5%
Lethal Tempo0.1%42.2%33.4–51.6%
Legend: Bloodline0.1%43.0%33.7–52.8%
Press the AttackFew games0.1%44.4%33.5–55.9%
Absorb LifeFew games0.1%50.6%39.8–61.4%
Fleet FootworkFew games<0.1%41.5%29.3–54.9%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Dark Harvest17%50.9%50.0–51.8%
Taste of Blood16%51.0%50.1–51.9%
Grisly Mementos16%51.0%50.1–51.9%
Treasure Hunter15%50.9%50.0–51.8%
Ultimate Hunter5.7%52.1%50.6–53.6%
Cheap Shot4.7%53.5%51.8–55.1%
Deep Ward1.5%52.0%49.1–55.0%
Relentless Hunter1.2%52.9%49.6–56.2%
Sixth Sense0.9%51.9%48.2–55.6%
Sudden Impact0.6%49.2%44.6–53.9%
Electrocute0.5%54.4%49.2–59.5%
Hail of BladesFew games<0.1%46.4%34.0–59.3%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight19%50.5%49.7–51.4%
Biscuit Delivery17%50.2%49.3–51.0%
Magical Footwear2.9%53.9%51.8–56.0%
Cash Back1.4%50.7%47.6–53.7%
Approach Velocity0.8%54.7%50.7–58.6%
Triple Tonic0.4%59.3%53.9–64.4%
Jack Of All Trades0.4%46.5%41.0–52.0%
Time Warp Tonic0.2%48.2%40.8–55.7%
First Strike0.2%56.9%48.1–65.3%
Hextech FlashtraptionFew games<0.1%33.8%23.7–45.7%
Unsealed SpellbookFew games<0.1%39.5%25.6–55.3%
Glacial AugmentFew games<0.1%55.9%39.5–71.1%

Questions

What keystone do Brand Support players take on VN?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 54% of 75,749 games in all ranks, patch 26.21, 52.7% win rate.

What other rune page do Brand Support players use?

Arcane Comet with Inspiration: 16% of 75,749 games in all ranks, patch 26.21, 49.7% win rate.

Which stat shards do Brand Support players pick?

Adaptive force, Adaptive force, Health scaling: 84% of 75,749 games in all ranks, patch 26.21, 51.8% win rate.