NaafiriJungle build

10th of 40 Jungle

Jungle78%Mid15%Top4%
Win
51.8%
▲1.8 vs Jungle
LP a game
+1.60
±0.29
Games
18.8k
a win +20.0 · a loss −18.5
Pick · Ban
4.0 · 13.3%
as Jungle · any role

How we measure

Naafiri Jungle on VN, patch 26.20: Voltaic Cyclosword, Black Cleaver, Death's Dance; Conqueror + Domination; skill order Q > E > W (each the most played of 18,790 games).

Build

Most played of 18,790 games

Start

SpHp

58% · 51.5% won

Spells

FlSm

99% · 51.8% won

Skills

starts Q E W

76% · 52.5% won

Items 9.7% of games with a core

  1. Voltaic Cyclosword
  2. Black Cleaver
  3. Death's Dance
4th
  • Dd59.7% won25% pick
  • Eo59.8% won16% pick
  • Sg64.4% won15% pick
5th
  • Ga65.6% won38% pick
  • Dd64.4% won12% pick
  • Eo63.0% won9.6% pick

55.8% won (53.2–58.4) · 1,404 games

BootsIonian Boots of Lucidity36% · 51.6% won

Skill path 70% of games · 53.7% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW314151718
EE28101213
RR61116

Core items

First three finished, in the order bought
  1. Voltaic Cyclosword › Black Cleaver › Death's Dance1,404 gamesMost played9.7%55.8%53% to 58%
  2. Hubris › Voltaic Cyclosword › Axiom Arc1,044 gamesHighest win7.2%60.5%58% to 63%
  3. Hubris › Axiom Arc › Voltaic Cyclosword825 games5.7%61.0%58% to 64%
  4. Voltaic Cyclosword › Axiom Arc › Serylda's Grudge700 games4.8%56.6%53% to 60%
  5. Hubris › Voltaic Cyclosword › Serylda's Grudge592 games4.1%59.0%55% to 63%
  6. Hubris › Axiom Arc › Serylda's Grudge452 games3.1%58.9%54% to 63%
  7. Hubris › Voltaic Cyclosword › Edge of Night422 games2.9%54.0%49% to 59%
  8. Eclipse › Black Cleaver › Death's Dance383 games2.7%55.9%51% to 61%

Skills

Max order
  1. starts Q E W76%52.5%14,099
  2. starts Q E W7.1%49.8%1,305
  3. starts Q E Q5.5%52.9%1,022
  4. starts Q W E5.4%50.8%996
  5. starts Q W E3.3%48.4%601

Starting items

Scorchclaw Pup + Health Potion58% · 51.5% won · 10,945 games
  • Scorchclaw Pup 19%52.7% won
  • Gustwalker Hatchling + Health Potion 15%52.3% won

Boots

Ionian Boots of Lucidity36% · 51.6% won · 6,758 games
  • Plated Steelcaps 26%51.7% won
  • Mercury's Treads 16%50.8% won

Summoner spells

Flash + Smite99% · 51.8% won · 18,665 games
  • Smite + Ignite 0.6%48.7% won
Every option as a table52 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Voltaic Cyclosword › Black Cleaver › Death's Dance9.7%55.8%53.2%–58.4%1,404
Hubris › Voltaic Cyclosword › Axiom Arc7.2%60.5%57.5%–63.5%1,044
Hubris › Axiom Arc › Voltaic Cyclosword5.7%61.0%57.6%–64.2%825
Voltaic Cyclosword › Axiom Arc › Serylda's Grudge4.8%56.6%52.9%–60.2%700
Hubris › Voltaic Cyclosword › Serylda's Grudge4.1%59.0%54.9%–62.9%592
Hubris › Axiom Arc › Serylda's Grudge3.1%58.9%54.3%–63.3%452
Hubris › Voltaic Cyclosword › Edge of Night2.9%54.0%49.3%–58.7%422
Eclipse › Black Cleaver › Death's Dance2.7%55.9%50.9%–60.8%383
4th item, of 8,736 games that reached it
Death's Dance25%59.7%57.6%–61.7%2,150
Edge of Night16%59.8%57.3%–62.3%1,434
Serylda's Grudge15%64.4%61.8%–67.0%1,312
Guardian Angel11%62.2%59.1%–65.1%978
Serpent's Fang6.3%58.1%53.9%–62.1%546
Spear of Shojin5.4%60.9%56.4%–65.2%468
5th item, of 3,617 games that reached it
Guardian Angel38%65.6%63.1%–68.1%1,373
Death's Dance12%64.4%59.8%–68.7%438
Edge of Night9.6%63.0%57.8%–67.9%346
Serylda's Grudge6.7%63.1%56.8%–68.9%241
Serpent's Fang6.3%59.7%53.2%–65.8%228
Spear of Shojin4.5%57.1%49.4%–64.4%163
Boots
Ionian Boots of Lucidity36%51.6%50.4%–52.8%6,758
Plated Steelcaps26%51.7%50.3%–53.1%4,888
Mercury's Treads16%50.8%49.1%–52.6%3,088
No boots13%49.9%47.9%–51.9%2,493
Gluttonous Greaves7.8%58.7%56.2%–61.2%1,456
Starting items
Scorchclaw Pup + Health Potion58%51.5%50.6%–52.5%10,945
Scorchclaw Pup19%52.7%51.1%–54.3%3,623
Gustwalker Hatchling + Health Potion15%52.3%50.4%–54.2%2,731
Gustwalker Hatchling5.2%49.9%46.7%–53.0%983
Summoner spells
Flash + Smite99%51.8%51.1%–52.5%18,665
Smite + Ignite0.6%48.7%39.7%–57.8%113
Skill order
Max Q E W · starts Q E W76%52.5%51.7%–53.4%14,099
Max Q W E · starts Q E W7.1%49.8%47.1%–52.5%1,305
Max Q E W · starts Q E Q5.5%52.9%49.9%–56.0%1,022
Max Q E W · starts Q W E5.4%50.8%47.7%–53.9%996
Max Q W E · starts Q W E3.3%48.4%44.5%–52.4%601
First 11 skill points
Q E W Q Q R Q E Q E R70%53.7%52.8%–54.6%12,369
Q E Q W Q R Q E Q E R5.0%54.0%50.7%–57.2%891
Q W E Q Q R Q E Q E R4.5%53.0%49.5%–56.4%791
Q E W Q Q R Q W Q W R3.3%56.0%51.9%–60.0%577
Q E W Q Q R Q E Q W R2.7%45.6%41.1%–50.1%472
Q E W Q Q R Q W Q E R2.1%52.5%47.5%–57.5%377
Finished items
Hubris48%53.8%52.7%–54.8%8,984
Axiom Arc36%55.9%54.7%–57.1%6,671
Serylda's Grudge23%59.1%57.6%–60.5%4,281
Eclipse21%49.2%47.6%–50.8%3,892
Edge of Night19%57.1%55.5%–58.7%3,616
Guardian Angel14%65.2%63.3%–67.0%2,559
Spear of Shojin13%54.3%52.4%–56.3%2,504
Serpent's Fang11%53.6%51.3%–55.7%1,974
Maw of Malmortius4.5%52.7%49.3%–56.1%837
Bastionbreaker3.4%59.4%55.5%–63.1%640

Questions

What do Naafiri Jungle players build first on VN?

The most played core is Voltaic Cyclosword, then Black Cleaver, then Death's Dance: 7% of 18,790 games in all ranks, patch 26.20, 55.8% win rate.

What skill order do Naafiri Jungle players use?

Most often they max Q, E, W and start Q, E, W: 76% of 18,480 games with a skill order in all ranks, patch 26.20, 52.5% win rate.

Which summoner spells do Naafiri Jungle players take?

Flash and Smite, in 99% of 18,790 games in all ranks, patch 26.20, 51.8% win rate.