SeraphineTop runes

Off-meta Top

Support96%Top<1%
Win
47.0%
▼3.0 vs Top
LP a game
—
Not enough games
Games
83
Pick · Ban
0.01 · 2.8%
as Top · any role
Few games

How we measure

Seraphine Top on VN, patch 26.21: Arcane Comet + Inspiration; skill order Q > E > W (each the most played of 83 games).

Low sample. 83 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Ability haste 87%Flex Adaptive force 100%Defense Health 87%Set taken in 72% of games
Every rune with its win rate7 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games92%50.0%39.0–61.0%
TranscendenceFew games83%50.7%39.2–62.2%
ScorchFew games77%53.1%41.1–64.8%
Arcane CometFew games51%59.5%44.5–73.0%
Summon AeryFew games40%39.4%24.7–56.3%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Biscuit DeliveryFew games51%57.1%42.2–70.9%
Cosmic InsightFew games51%54.8%40.0–68.8%

Questions

What keystone do Seraphine Top players take on VN?

Arcane Comet, with Inspiration as the secondary tree, is the most played page: 41% of 83 games in all ranks, patch 26.21, 61.8% win rate.

What other rune page do Seraphine Top players use?

Summon Aery with Resolve: 14% of 83 games in all ranks, patch 26.21, 41.7% win rate.

Which stat shards do Seraphine Top players pick?

Ability haste, Adaptive force, Health: 72% of 83 games in all ranks, patch 26.21, 48.3% win rate.