- Win
- 48.4%
- ▼1.5 vs Support
- LP a game
- +3.60
- ±1.05
- Games
- 2,890
- a win +30.9 · a loss −22.6
- Pick · Ban
- 1.1 · 0.93%
- as Support · any role
Build
Items 15.1% of games with a core · 58.0% won
- Rylai's Crystal Scepter
- Liandry's Torment
- Zhonya's Hourglass
- M
57.5% won42% pick - Z
50.0% won16% pick
58.0% won (48.2–67.2) · 100 games
Start
- Health Potion ×2
94% · 48.6% won
Boots
- Sorcerer's Shoes
54% · 49.0% won
Spells
- Flash
- Ignite
57% · 46.1% won
or F
H
23%
Skills · max
38% · 48.6% won
or ›› 18%









Runes Deathfire Touch + Precision
or Dark Harvest + Sorcery 9.5%
Lanes you meet
Toughest
- Lulu41.1%−4.8 points against what the two win rates suggest202 · met 7.0%
Best
Across ranks
Iron to Silver9th of 44
Gold and Platinum13th of 42
Emerald and Diamond24th of 38
Master+28th of 39
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Best partners
- Jhin571 games49.0%
- Ezreal380 games46.8%
- Lee Sin242 games47.1%
Other Support picks
LP by rank10 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron10,986 games | 10,986 | 48.8% | +22.5 | −17.7 | +1.90rank +0.68, ±0.40, the 95% range, over 10,986 games |
| Bronze39,368 games | 39,368 | 51.9% | +24.1 | −16.8 | +4.50rank +2.50, ±0.22, the 95% range, over 39,368 games |
| Silver58,941 games | 58,941 | 51.0% | +24.3 | −17.1 | +4.10rank +2.36, ±0.18, the 95% range, over 58,941 games |
| Gold64,386 games | 64,386 | 50.9% | +24.4 | −17.5 | +4.00rank +2.21, ±0.17, the 95% range, over 64,386 games |
| Platinum49,183 games | 49,183 | 50.2% | +24.2 | −18.0 | +3.40rank +1.85, ±0.20, the 95% range, over 49,183 games |
| Emerald27,617 games | 27,617 | 49.3% | +24.1 | −18.3 | +2.90rank +1.48, ±0.26, the 95% range, over 27,617 games |
| Diamond7,811 games | 7,811 | 48.9% | +24.4 | −18.0 | +3.00rank +1.97, ±0.50, the 95% range, over 7,811 games |
| Master2,723 games | 2,723 | 48.4% | +30.7 | −22.4 | +3.60rank +2.05, ±1.07, the 95% range, over 2,723 games |
| Grandmaster100 games, small sample | 100 | 50.0% | +35.7 | −26.4 | +4.70rank +0.76, ±6.54, the 95% range, over 100 games |
| Challenger33 games, small sample | 33 | 45.5% | +29.9 | −25.1 | −0.10rank +0.48, ±9.94, the 95% range, over 33 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch3 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.21 | 48.4%, 47% to 50%, the 95% range | 1.1% | 0.9% | +3.60, ±1.05, the 95% range, over 2,856 games | 2,890 |
| 26.20 | 47.7%, 46% to 50%, the 95% range | 0.9% | 0.8% | +2.80, ±1.14, the 95% range, over 2,554 games | 2,589 |
| 26.19 | 45.8%, 42% to 50%, the 95% range | 0.7% | 0.5% | +0.80, ±2.53, the 95% range, over 634 games | 648 |
Questions
Is Brand Support good right now?
Grade B, 28th of 39 Support picks: 48.4% won over 2,890 games in Master and above on all servers, patch 26.21.
How much LP does Brand Support net a game?
+3.60 LP a game (±1.05) in Master and above on all servers, patch 26.21, against a rank average of +1.93.
Which lanes are hardest for Brand Support?
Against what the two champions' win rates suggest, the toughest lanes in Master and above on all servers, patch 26.21 are Lulu (41.1%).
Who does Brand Support win most with?
Kai'Sa Bot: the pair won 51.2% of 301 games in Master and above on all servers, patch 26.21.

















































