Fiddlesticks
Off-meta Support
Win rate49.2%−0.8 pts vs Support 50.0%
LP a game+1.30±0.59 · Support +2.07
Games4,717Support · patch 26.20
Pick rate0.44%as Support
Ban rate0.98%any role
Grade by rank
- Iron to Silveroff-meta
- Gold and Platinumoff-meta
- Emerald and Diamondoff-meta
- Master+off-meta
- Rank-sensitiveStrong in Iron to Silver (B), weak in Gold and Platinum (D).
Lane opponents
Best against
- Pyke127 games57.5%+3.0 pts
- Nautilus203 games54.7%+2.8 pts
- Morgana197 games53.3%+2.5 pts
Worst against
- Braum101 games34.7%−5.2 pts
- Milio136 games39.7%−4.0 pts
- Janna127 games42.5%−2.3 pts
Build and runes
- Core items
- Ma
Zh
Lt
- 60.7%4% played
- Boots
- Ss
Sorcerer's Shoes - 49.6%67% played
- Starting items
- Hp
Hp
- 49.0%87% played
- Spells
- Fl
Ig
- 48.3%70% played
- Runes

Arcane CometSorcery, with Domination- 48.9%59% played
- Highest win

Arcane CometSorcery, with Inspiration- 52.6%10% played
- Shards


Adaptive force · Adaptive force · Health scaling- 48.5%57% played
- Skill order
- W›Q›EStarts E·Q·W
- 50.3%45% played
Win rate by rank
Win rate by game length
Win rate by patch
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Ma Zh Lt Malignance · Zhonya's Hourglass · Liandry's Torment | 3.6% | 168 | 60.7%53% to 68% |
Ma Lt Zh Malignance · Liandry's Torment · Zhonya's Hourglass | 2.8% | 134 | 54.5%46% to 63% |
Ma Zh Sh Malignance · Zhonya's Hourglass · Shadowflame | 2.1% | 99 | 49.5%40% to 59% |
Ma Lt Sh Malignance · Liandry's Torment · Shadowflame | 1.5% | 69 | 55.1%43% to 66% |
Ma Zh Hr Malignance · Zhonya's Hourglass · Hextech Rocketbelt | 1.1% | 51 | 49.0%36% to 62% |
Ma Sh Zh Malignance · Shadowflame · Zhonya's Hourglass | 0.9% | 41 | 48.8%34% to 64% |
Ma Lt Rc Malignance · Liandry's Torment · Rylai's Crystal Scepter | 0.8% | 37 | 59.5%43% to 74% |
Ma Zh Mo Malignance · Zhonya's Hourglass · Morellonomicon | 0.6% | 30 | 46.7%30% to 64% |
Skill order
W›Q›EE·Q·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 2 | 9 | 10 | 12 | 13 | |||||||||||||
| W | 3 | 4 | 5 | 7 | 8 | |||||||||||||
| E | 1 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- W›Q›EMax W, Q, EStarts E, Q, W · 45% · 2,09950.3%48%–52%
- W›Q›EMax W, Q, EStarts E, W, Q · 11% · 51951.2%47%–56%
- Q›W›EMax Q, W, EStarts E, Q, W · 6.2% · 29351.9%46%–58%
- W›E›QMax W, E, QStarts E, Q, W · 5.1% · 24150.2%44%–56%
- W›E›QMax W, E, QStarts E, W, Q · 2.9% · 13851.5%43%–60%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Zaz'Zak's Realmspike400 gold | 72% | 3,408 | 48.2%47% to 50% |
| Shadowflame3,200 gold | 15% | 726 | 54.0%50% to 58% |
| Solstice Sleigh400 gold | 12% | 566 | 54.2%50% to 58% |
| Celestial Opposition400 gold | 11% | 541 | 52.3%48% to 56% |
| Hextech Rocketbelt2,650 gold | 9.6% | 451 | 47.9%43% to 53% |
| Rylai's Crystal Scepter2,600 gold | 7.0% | 330 | 51.2%46% to 57% |
| Zeke's Convergence2,200 gold | 6.0% | 282 | 55.3%49% to 61% |
| Morellonomicon2,850 gold | 4.1% | 195 | 53.3%46% to 60% |
| Rabadon's Deathcap3,500 gold | 3.3% | 154 | 55.8%48% to 63% |
| Frozen Heart2,500 gold | 3.0% | 142 | 57.0%49% to 65% |
Starting items
- 2 × Health Potion87% · 4,08549.0%47%–51%
- Control Ward4.7% · 22152.5%46%–59%
- Health Potion3.4% · 16253.1%45%–61%
- 2 × Health Potion, Control Ward0.5% · 2142.9%24%–63%
Boots
- Sorcerer's Shoes67% · 3,16649.6%48%–51%
- Boots of Swiftness11% · 51652.7%48%–57%
- Ionian Boots of Lucidity8.6% · 40449.0%44%–54%
- No boots7.8% · 36739.0%34%–44%
- Plated Steelcaps2.4% · 11454.4%45%–63%
Summoner spells
- Flash and Ignite70% · 3,29048.3%47%–50%
- Exhaust and Flash14% · 66249.2%45%–53%
- Flash and Heal13% · 61652.3%48%–56%
- Flash and Teleport1.3% · 6366.7%54%–77%
Most played rune pages
| Page | Picked | Games | Win rate |
|---|---|---|---|
| Arcane CometSorcery, with Domination | 59% | 2,760 | 48.9%47% to 51% |
| Arcane CometSorcery, with Inspiration | 10% | 491 | 52.6%48% to 57% |
| Dark HarvestDomination, with Sorcery | 5.8% | 274 | 52.6%47% to 58% |
| AftershockResolve, with Sorcery | 5.3% | 252 | 47.6%42% to 54% |
| ElectrocuteDomination, with Sorcery | 3.5% | 163 | 50.9%43% to 58% |
| Arcane CometSorcery, with Resolve | 3.4% | 162 | 48.8%41% to 56% |
Every rune, by tree
Sorcery
Primary 75% · secondary 15%
Primary 75% · secondary 15%
0%73%0%5%
32%48%13%
66%14%4%
80%1%7%
Domination
Primary 9% · secondary 63%
Primary 9% · secondary 63%
5%7%0%
65%4%4%
4%12%0%
0%2%74%
Inspiration
secondary 10%
secondary 10%
1%1%1%
2%2%3%
2%0%10%
13%1%1%
Resolve
Primary 6% · secondary 3%
Primary 6% · secondary 3%
0%7%0%
0%8%0%
1%1%10%
1%9%1%
Shards
Offense
Adaptive force 76%Ability haste 24%
Flex
Adaptive force 88%Move speed 12%
Defense
Health scaling 66%Health 30%Tenacity and slow resist 4%
Shard sets
- Adaptive force, Adaptive force, Health scaling57% · 2,69848.5%47%–50%
- Ability haste, Move speed, Health11% · 51251.6%47%–56%
- Adaptive force, Adaptive force, Health8.7% · 41248.5%44%–53%
- Ability haste, Adaptive force, Health8.3% · 39046.2%41%–51%
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron116 games, small sample | 116 | 50.9% | +19.3 | −19.0 | +0.50±3.59 |
| Bronze416 games, small sample | 416 | 55.1% | +20.5 | −18.3 | +3.30±1.93 |
| Silver878 games, small sample | 878 | 51.3% | +21.2 | −17.3 | +2.60±1.33 |
| Gold944 games, small sample | 944 | 49.4% | +21.5 | −17.4 | +1.90±1.29 |
| Platinum945 games, small sample | 945 | 47.2% | +21.1 | −18.0 | +0.60±1.29 |
| Emerald785 games, small sample | 785 | 45.3% | +20.4 | −18.3 | −0.60±1.40 |
| Diamond426 games, small sample | 426 | 50.7% | +20.4 | −18.4 | +1.50±1.91 |
| Master122 games, small sample | 122 | 46.8% | +30.7 | −29.5 | −0.90±5.43 |
| Grandmaster2 games, small sample | 2 | 50.0% | +29.0 | −31.0 | −1.00±58.80 |









































































