Fiddlesticks
Off-meta Mid
Win rate52.8%+2.8 pts vs Mid 50.0%
LP a game+2.10±1.36 · Mid +1.51
Games877Mid · patch 26.20
Pick rate0.08%as Mid
Ban rate0.97%any role
Low sample. 867 games, fewer than 1,000. Read these numbers as rough.
Grade by rank
- Iron to Silveroff-meta
- Gold and Platinumoff-meta
- Emerald and Diamondoff-meta
- Master+off-meta
- Rank-sensitiveStrong in Gold and Platinum (A), weak in Iron to Silver (C).
Lane opponents
No Mid opponent has 100 games against Fiddlesticks yet.
Build and runes
- Core items
- Ma
Lt
Zh
- 51.6%7% played
- Boots
- Ss
Spellslinger's Shoes - 55.3%77% played
- Starting items
- Dr
Hp
Hp
- 53.6%83% played
- Spells
- Fl
Ig
- 54.4%78% played
- Runes

ElectrocuteDomination, with Sorcery- 54.6%42% played
- Shards


Adaptive force · Adaptive force · Health scaling- 53.2%66% played
- Skill order
- W›Q›EStarts E·W·Q
- 56.6%35% played
Win rate by rank
Win rate by game length
Win rate by patch
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Ma Lt Zh Malignance · Liandry's Torment · Zhonya's Hourglass | 7.3% | 64 | 51.6%40% to 63% |
Ma Sh Zh Malignance · Shadowflame · Zhonya's Hourglass | 5.6% | 49 | 55.1%41% to 68% |
Ma Lt Sh Malignance · Liandry's Torment · Shadowflame | 2.1% | 18 | 77.8%55% to 91% |
Ma Zh Lt Malignance · Zhonya's Hourglass · Liandry's Torment | 1.9% | 17 | 64.7%41% to 83% |
Ma Sh Rd Malignance · Shadowflame · Rabadon's Deathcap | 1.9% | 17 | 58.8%36% to 78% |
Ma Sh Lt Malignance · Shadowflame · Liandry's Torment | 1.3% | 11 | 45.5%21% to 72% |
Ma Zh Sh Malignance · Zhonya's Hourglass · Shadowflame | 1.1% | 10 | 80.0%49% to 94% |
Skill order
W›Q›EE·W·Q
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 3 | 9 | 10 | 12 | 13 | |||||||||||||
| W | 2 | 4 | 5 | 7 | 8 | |||||||||||||
| E | 1 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- W›Q›EMax W, Q, EStarts E, W, Q · 35% · 30456.6%51%–62%
- W›Q›EMax W, Q, EStarts W, E, Q · 11% · 9756.7%47%–66%
- W›Q›EMax W, Q, EStarts W, Q, E · 8.8% · 7753.3%42%–64%
- W›Q›EMax W, Q, EStarts E, Q, W · 8.0% · 7050.0%39%–61%
- W›E›QMax W, E, QStarts W, E, Q · 6.0% · 5352.8%40%–66%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Shadowflame3,200 gold | 35% | 308 | 57.5%52% to 63% |
| Rabadon's Deathcap3,500 gold | 12% | 108 | 56.5%47% to 65% |
| Blackfire Torch2,800 gold | 11% | 97 | 48.4%39% to 58% |
| Hextech Rocketbelt2,650 gold | 7.4% | 65 | 52.3%40% to 64% |
| Stormsurge2,800 gold | 5.8% | 51 | 56.9%43% to 70% |
| Void Staff3,000 gold | 5.3% | 46 | 52.2%38% to 66% |
| Spirit Visage2,700 gold | 3.5% | 31 | 54.8%38% to 71% |
| Rylai's Crystal Scepter2,600 gold | 3.5% | 31 | 45.2%29% to 62% |
| Mejai's Soulstealer1,500 gold | 3.2% | 28 | 82.1%64% to 92% |
| Frozen Heart2,500 gold | 3.1% | 27 | 59.3%41% to 75% |
Starting items
- Doran's Ring, 2 × Health Potion83% · 73153.6%50%–57%
- Dark Seal, Refillable Potion4.3% · 3850.0%35%–65%
- Doran's Ring4.0% · 3542.9%28%–59%
- Doran's Helm, Health Potion1.7% · 1553.3%30%–75%
Boots
- Spellslinger's Shoes77% · 67355.3%52%–59%
- No boots8.6% · 7536.0%26%–47%
- Chainlaced Crushers4.8% · 4245.2%31%–60%
- Crimson Lucidity4.1% · 3655.6%40%–70%
- Armored Advance2.9% · 2568.0%48%–83%
Summoner spells
- Flash and Ignite78% · 68754.4%51%–58%
- Flash and Teleport12% · 10448.1%39%–58%
- Heal and Teleport3.5% · 3141.9%26%–59%
- Exhaust and Flash2.3% · 2040.0%22%–61%
Most played rune pages
| Page | Picked | Games | Win rate |
|---|---|---|---|
| ElectrocuteDomination, with Sorcery | 42% | 366 | 54.6%50% to 60% |
| Arcane CometSorcery, with Domination | 25% | 222 | 52.7%46% to 59% |
| Arcane CometSorcery, with Resolve | 4.8% | 42 | 52.4%38% to 67% |
| First StrikeInspiration, with Domination | 4.5% | 39 | 46.2%32% to 61% |
| Dark HarvestDomination, with Inspiration | 4.2% | 37 | 48.7%33% to 64% |
| Deathfire TouchSorcery, with Domination | 2.9% | 25 | 64.0%45% to 80% |
Every rune, by tree
Domination
Primary 49% · secondary 33%
Primary 49% · secondary 33%
43%7%0%
71%5%5%
4%51%0%
0%1%84%
Sorcery
Primary 36% · secondary 44%
Primary 36% · secondary 44%
2%35%0%4%
66%16%3%
70%2%9%
41%0%8%
Inspiration
Primary 4% · secondary 4%
Primary 4% · secondary 4%
0%0%6%
1%2%10%
6%0%0%
10%3%0%
Resolve
secondary 5%
secondary 5%
1%1%0%
2%0%0%
2%2%6%
3%7%1%
Shards
Offense
Adaptive force 86%Ability haste 9%Attack speed 5%
Flex
Adaptive force 100%
Defense
Health scaling 82%Health 16%Tenacity and slow resist 3%
Shard sets
- Adaptive force, Adaptive force, Health scaling66% · 57953.2%49%–57%
- Adaptive force, Adaptive force, Health12% · 10953.2%44%–62%
- Ability haste, Adaptive force, Health scaling6.4% · 5657.1%44%–69%
- Attack speed, Adaptive force, Health scaling4.3% · 3857.9%42%–72%
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron24 games, small sample | 24 | 41.7% | +19.4 | −20.3 | −3.80±8.21 |
| Bronze82 games, small sample | 82 | 47.6% | +20.0 | −19.2 | −0.60±4.35 |
| Silver162 games, small sample | 162 | 52.8% | +20.4 | −18.0 | +2.40±3.07 |
| Gold164 games, small sample | 164 | 55.5% | +21.4 | −16.9 | +4.30±3.02 |
| Platinum221 games, small sample | 221 | 54.3% | +20.2 | −19.4 | +2.10±2.65 |
| Emerald124 games, small sample | 124 | 55.2% | +20.2 | −17.9 | +3.30±3.45 |
| Diamond51 games, small sample | 51 | 51.0% | +19.2 | −17.8 | +1.10±5.30 |
| Master39 games, small sample | 39 | 47.5% | +29.4 | −31.0 | −1.50±9.60 |






































































