- Win
- 38.9%
- ▼11.0 vs Support
- LP a game
- +0.20
- ±3.65
- Games
- 216
- a win +31.6 · a loss −20.2
- Pick · Ban
- 0.04 · 5.0%
- as Support · any role
Fizz Support, patch 26.21: Lich Bane, Shadowflame, Zhonya's Hourglass; Electrocute + Sorcery; skill order E > W > Q (each the most played of 216 games).
Low sample. 216 games, fewer than 1,000. Read these numbers as rough.
Rune pages
Every rune with its win rate10 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 99% | 39.4% | 33.1–46.1% |
| Treasure Hunter | 90% | 38.7% | 32.1–45.7% |
| Grisly Mementos | 87% | 37.2% | 30.6–44.3% |
| Electrocute | 77% | 41.0% | 33.8–48.6% |
| Dark HarvestFew games | 20% | 32.6% | 20.5–47.5% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 50% | 42.6% | 33.7–52.0% |
| ScorchFew games | 41% | 42.1% | 32.3–52.5% |
| Manaflow BandFew games | 11% | 47.8% | 29.2–67.0% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 38% | 34.2% | 24.8–44.9% |
| Coup de GraceFew games | 37% | 30.4% | 21.3–41.2% |
Questions
What keystone do Fizz Support players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 49% of 216 games in Diamond and above, patch 26.21, 42.9% win rate.
What other rune page do Fizz Support players use?
Dark Harvest with Precision: 17% of 216 games in Diamond and above, patch 26.21, 32.4% win rate.
Which stat shards do Fizz Support players pick?
Adaptive force, Adaptive force, Health scaling: 63% of 216 games in Diamond and above, patch 26.21, 34.3% win rate.














