HecarimJungle build

48th of 50 Jungle

Jungle97%
Win
44.4%
▼5.6 vs Jungle
LP a game
−0.30
±0.86
Games
2,207
a win +21.4 · a loss −17.7
Pick · Ban
2.2 · 0.63%
as Jungle · any role

How we measure

Hecarim Jungle on JP, patch 26.20: Spear of Shojin, Black Cleaver, Death's Dance; Stormraider's Surge + Precision; skill order Q > W > E (each the most played of 2,207 games).

Build

Most played of 2,207 games

Start

Gh

60% · 45.4% won

Spells

GhSm

95% · 44.5% won

Skills

starts Q W Q

47% · 49.5% won

Items 21.6% of games with a core

  1. Spear of Shojin
  2. Black Cleaver
  3. Death's Dance
4th
  • Eh61.6%won24% pick
  • Mo55.8%won13% pick
  • Sg54.2%won8.3% pick
5th
  • Sg58.8%won12% pick
  • Eh30.8%won8.9% pick
  • Ga61.5%won8.9% pick

51.6% won (45.7–57.5) · 273 games

BootsIonian Boots of Lucidity76% · 45.1% won

Skill path 45% of games · 50.8% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ13579
WW28101213
EE414151718
RR61116

Core items

First three finished, in the order bought
  1. Spear of Shojin › Black Cleaver › Death's Dance273 gamesMost played22%51.6%46% to 58%
  2. Spear of Shojin › Death's Dance › Endless Hunger250 games20%49.2%43% to 55%
  3. Spear of Shojin › Death's Dance › Maw of Malmortius56 gamesFew games4.4%60.7%48% to 72%
  4. Spear of Shojin › Black Cleaver › Endless Hunger53 gamesFew games4.2%54.7%41% to 67%
  5. Hubris › Spear of Shojin › Death's Dance48 gamesFew games3.8%47.9%34% to 62%
  6. Hubris › Death's Dance › Endless Hunger47 gamesFew games3.7%63.8%50% to 76%
  7. Spear of Shojin › Black Cleaver › Maw of Malmortius34 gamesFew games2.7%55.9%39% to 71%
  8. Black Cleaver › Death's Dance › Endless Hunger32 gamesFew games2.5%53.1%36% to 69%

Skills

Max order
  1. starts Q W Q47%49.5%1,021
  2. starts Q W E44%41.3%952
  3. starts Q W EFew games3.0%31.8%66
  4. starts Q E WFew games2.9%38.1%63
  5. starts Q W QFew games1.3%39.3%28

Starting items

Gustwalker Hatchling60% · 45.4% won · 1,317 games
  • Gustwalker Hatchling + Health Potion 35%44.0% won
  • Scorchclaw Pup Few games1.7%42.1% won

Boots

Ionian Boots of Lucidity76% · 45.1% won · 1,678 games
  • Gluttonous Greaves 13%43.3% won
  • Mercury's Treads 5.1%43.8% won

Summoner spells

Ghost + Smite95% · 44.5% won · 2,104 games
  • Flash + Smite Few games4.1%42.2% won
Every option as a table45 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Spear of Shojin › Black Cleaver › Death's Dance22%51.6%45.7%–57.5%273
Spear of Shojin › Death's Dance › Endless Hunger20%49.2%43.1%–55.4%250
Spear of Shojin › Death's Dance › Maw of MalmortiusFew games4.4%60.7%47.6%–72.4%56
Spear of Shojin › Black Cleaver › Endless HungerFew games4.2%54.7%41.4%–67.3%53
Hubris › Spear of Shojin › Death's DanceFew games3.8%47.9%34.5%–61.7%48
Hubris › Death's Dance › Endless HungerFew games3.7%63.8%49.5%–76.0%47
Spear of Shojin › Black Cleaver › Maw of MalmortiusFew games2.7%55.9%39.5%–71.1%34
Black Cleaver › Death's Dance › Endless HungerFew games2.5%53.1%36.4%–69.1%32
4th item, of 577 games that reached it
Endless Hunger24%61.6%53.3%–69.3%138
Death's DanceFew games17%70.4%60.7%–78.5%98
Black CleaverFew games14%57.0%46.0%–67.3%79
Maw of MalmortiusFew games13%55.8%44.7%–66.4%77
Sterak's GageFew games8.3%54.2%40.3%–67.4%48
Serylda's GrudgeFew games4.2%41.7%24.5%–61.2%24
Boots
Ionian Boots of Lucidity76%45.1%42.7%–47.4%1,678
Gluttonous Greaves13%43.3%37.6%–49.2%277
Mercury's Treads5.1%43.8%34.9%–53.0%112
Plated SteelcapsFew games2.4%49.1%36.1%–62.1%53
No bootsFew games2.1%29.8%18.7%–44.0%47
Starting items
Gustwalker Hatchling60%45.4%42.7%–48.1%1,317
Gustwalker Hatchling + Health Potion35%44.0%40.6%–47.5%777
Scorchclaw PupFew games1.7%42.1%27.9%–57.8%38
Scorchclaw Pup + Health PotionFew games1.6%30.6%18.0%–46.9%36
Summoner spells
Ghost + Smite95%44.5%42.4%–46.7%2,104
Flash + SmiteFew games4.1%42.2%32.5%–52.5%90
Skill order
Max Q W E · starts Q W Q47%49.5%46.4%–52.5%1,021
Max Q W E · starts Q W E44%41.3%38.2%–44.4%952
Max Q E W · starts Q W EFew games3.0%31.8%21.9%–43.8%66
Max Q W E · starts Q E WFew games2.9%38.1%27.1%–50.4%63
Max Q E W · starts Q W QFew games1.3%39.3%23.6%–57.6%28
First 11 skill points
Q W Q E Q R Q W Q W R45%50.8%47.5%–54.0%910
Q W E Q Q R Q W Q W R41%42.6%39.2%–45.9%832
Q W E Q Q R Q E Q E RFew games2.5%32.0%20.8%–45.8%50
Q E W Q Q R Q W Q W RFew games2.4%39.6%27.0%–53.7%48
Q W E Q Q R Q E Q W RFew games1.2%32.0%17.2%–51.6%25
Finished items
Endless Hunger34%52.1%48.5%–55.7%741
Hubris19%44.3%39.7%–49.1%422
Maw of Malmortius13%55.0%49.2%–60.6%291
Axiom ArcFew games4.2%46.2%36.4%–56.3%93
Sterak's GageFew games3.8%53.0%42.4%–63.4%83
EclipseFew games3.3%50.0%38.8%–61.3%72
Serylda's GrudgeFew games2.5%52.7%39.8%–65.3%55
Voltaic CycloswordFew games2.2%51.0%37.5%–64.4%49
Youmuu's GhostbladeFew games1.8%42.5%28.5%–57.8%40
Guardian AngelFew games1.5%61.8%45.0%–76.1%34

Questions

What do Hecarim Jungle players build first on JP?

The most played core is Spear of Shojin, then Black Cleaver, then Death's Dance: 12% of 2,207 games in all ranks, patch 26.20, 51.6% win rate.

What skill order do Hecarim Jungle players use?

Most often they max Q, W, E and start Q, W, Q: 47% of 2,172 games with a skill order in all ranks, patch 26.20, 49.5% win rate.

Which summoner spells do Hecarim Jungle players take?

Ghost and Smite, in 95% of 2,207 games in all ranks, patch 26.20, 44.5% win rate.