- Win
- 44.2%
- ▼5.8 vs Support
- LP a game
- —
- Not enough games
- Games
- 86
- Pick · Ban
- 0.12 · 0.43%
- as Support · any role
Low sample. 86 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
PrecisionSecondary
ShardsOffense Ability haste 100%Flex Adaptive force 88%Defense Health scaling 88%Set taken in 74% of games
Every rune with its win rate6 runes · 2 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| RevitalizeFew games | 88% | 46.1% | 35.3–57.2% |
| AftershockFew games | 84% | 45.8% | 34.8–57.3% |
| Font of LifeFew games | 83% | 46.5% | 35.4–58.0% |
| ConditioningFew games | 71% | 45.9% | 34.0–58.3% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: HasteFew games | 71% | 44.3% | 32.5–56.7% |
| TriumphFew games | 69% | 44.1% | 32.2–56.7% |
Questions
What keystone do Zac Support players take on JP?
Aftershock, with Precision as the secondary tree, is the most played page: 64% of 86 games in all ranks, patch 26.20, 43.6% win rate.
Which stat shards do Zac Support players pick?
Ability haste, Adaptive force, Health scaling: 74% of 86 games in all ranks, patch 26.20, 43.8% win rate.










