- Win
- 51.7%
- ▲1.7 vs Support
- LP a game
- +4.30
- ±4.20
- Games
- 116
- a win +24.5 · a loss −18.1
- Pick · Ban
- 0.15 · 0.54%
- as Support · any role
Low sample. 116 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
PrecisionSecondary
ShardsOffense Ability haste 81%Flex Adaptive force 77%Defense Health scaling 87%Set taken in 59% of games
Every rune with its win rate7 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: HasteFew games | 80% | 52.7% | 42.6–62.5% |
| TriumphFew games | 67% | 53.9% | 42.9–64.5% |
| Last StandFew games | 18% | 47.6% | 28.3–67.6% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| RevitalizeFew games | 74% | 50.0% | 39.7–60.3% |
| AftershockFew games | 66% | 52.6% | 41.6–63.5% |
| Font of LifeFew games | 65% | 50.7% | 39.6–61.7% |
| ConditioningFew games | 64% | 48.7% | 37.6–59.8% |
Questions
What keystone do Zac Support players take on SG?
Aftershock, with Precision as the secondary tree, is the most played page: 59% of 116 games in all ranks, patch 26.20, 53.6% win rate.
What other rune page do Zac Support players use?
Conqueror with Resolve: 9% of 116 games in all ranks, patch 26.20, 40.0% win rate.
Which stat shards do Zac Support players pick?
Ability haste, Adaptive force, Health scaling: 59% of 116 games in all ranks, patch 26.20, 55.1% win rate.











