- Win
- 47.9%
- ▼2.1 vs Support
- LP a game
- +1.20
- ±3.25
- Games
- 165
- a win +22.5 · a loss −18.2
- Pick · Ban
- 0.28 · 0.87%
- as Support · any role
Low sample. 165 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
PrecisionSecondary
ShardsOffense Ability haste 90%Flex Adaptive force 76%Defense Health scaling 95%Set taken in 62% of games
Every rune with its win rate9 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: Haste | 87% | 47.6% | 39.5–55.7% |
| Triumph | 83% | 48.2% | 40.0–56.5% |
| Last StandFew games | 22% | 40.5% | 26.4–56.5% |
| ConquerorFew games | 18% | 40.0% | 24.6–57.7% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Revitalize | 81% | 48.5% | 40.2–56.9% |
| Font of Life | 71% | 51.3% | 42.3–60.2% |
| Aftershock | 69% | 50.0% | 41.0–59.0% |
| ConditioningFew games | 59% | 51.6% | 41.7–61.2% |
| Second WindFew games | 24% | 41.0% | 27.1–56.6% |
Questions
What keystone do Zac Support players take on OCE?
Aftershock, with Precision as the secondary tree, is the most played page: 65% of 165 games in all ranks, patch 26.20, 50.0% win rate.
What other rune page do Zac Support players use?
Conqueror with Resolve: 10% of 165 games in all ranks, patch 26.20, 31.3% win rate.
Which stat shards do Zac Support players pick?
Ability haste, Adaptive force, Health scaling: 62% of 165 games in all ranks, patch 26.20, 51.5% win rate.













