- Win
- 55.3%
- ▲5.3 vs Support
- LP a game
- —
- Not enough games
- Games
- 38
- Pick · Ban
- 0.13 · 0.67%
- as Support · any role
Low sample. 38 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
PrecisionSecondary
ShardsOffense Ability haste 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 76% of games
Every rune with its win rate6 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 84% | 50.0% | 33.6–66.4% |
| Legend: HasteFew games | 82% | 51.6% | 34.8–68.0% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| RevitalizeFew games | 87% | 54.6% | 38.0–70.2% |
| ConditioningFew games | 79% | 50.0% | 33.2–66.9% |
| Font of LifeFew games | 76% | 55.2% | 37.6–71.6% |
| AftershockFew games | 74% | 53.6% | 35.8–70.5% |
Questions
What keystone do Zac Support players take on RU?
Aftershock, with Precision as the secondary tree, is the most played page: 74% of 38 games in all ranks, patch 26.20, 53.6% win rate.
Which stat shards do Zac Support players pick?
Ability haste, Adaptive force, Health scaling: 76% of 38 games in all ranks, patch 26.20, 48.3% win rate.










