- Win
- 51.2%
- ▲1.2 vs Mid
- LP a game
- +1.80
- ±0.15
- Games
- 68.5k
- a win +20.6 · a loss −18.1
- Pick · Ban
- 9.5 · 4.6%
- as Mid · any role
Ahri Mid on LAN, patch 26.21: Malignance, Shadowflame, Zhonya's Hourglass; Electrocute + Sorcery; skill order Q > W > E (each the most played of 68,461 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 91%Flex Adaptive force 97%Defense Health scaling 90%Set taken in 85% of games
Every rune with its win rate43 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 94% | 51.1% | 50.7–51.5% |
| Taste of Blood | 88% | 50.9% | 50.5–51.3% |
| Electrocute | 76% | 50.9% | 50.5–51.4% |
| Grisly Mementos | 74% | 50.8% | 50.4–51.3% |
| Cheap Shot | 3.9% | 52.6% | 50.7–54.5% |
| Sudden Impact | 3.3% | 53.2% | 51.2–55.3% |
| Sixth Sense | 2.2% | 51.3% | 48.7–53.8% |
| Deep Ward | 1.0% | 56.8% | 53.1–60.4% |
| Relentless Hunter | 0.8% | 48.2% | 44.1–52.5% |
| Dark Harvest | 0.7% | 50.9% | 46.5–55.3% |
| Treasure Hunter | 0.7% | 52.5% | 48.0–57.0% |
| Hail of BladesFew games | <0.1% | 42.2% | 29.0–56.7% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 81% | 51.0% | 50.6–51.4% |
| Transcendence | 78% | 51.0% | 50.5–51.4% |
| Scorch | 28% | 52.1% | 51.4–52.8% |
| Deathfire Touch | 21% | 52.1% | 51.3–53.0% |
| Gathering Storm | 3.6% | 54.0% | 52.0–55.9% |
| Axiom Arcanist | 2.2% | 54.6% | 52.1–57.1% |
| Absolute Focus | 1.2% | 52.7% | 49.3–56.0% |
| Celerity | 0.8% | 52.2% | 48.0–56.4% |
| Arcane Comet | 0.8% | 51.5% | 47.3–55.8% |
| Nimbus Cloak | 0.4% | 48.9% | 43.0–54.8% |
| Summon Aery | 0.3% | 45.9% | 38.8–53.1% |
| Waterwalking | 0.2% | 48.0% | 38.6–57.6% |
| Stormraider's SurgeFew games | <0.1% | 56.5% | 44.1–68.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 7.4% | 50.6% | 49.2–52.0% |
| Biscuit Delivery | 7.0% | 50.4% | 49.0–51.8% |
| Magical Footwear | 0.7% | 51.6% | 47.1–56.1% |
| Cash Back | 0.5% | 53.7% | 48.5–58.8% |
| Triple Tonic | 0.4% | 49.1% | 43.4–54.9% |
| First Strike | 0.2% | 56.2% | 47.3–64.7% |
| Jack Of All TradesFew games | 0.1% | 47.2% | 36.1–58.6% |
| Approach VelocityFew games | <0.1% | 51.2% | 36.8–65.4% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 6.7% | 54.3% | 52.9–55.7% |
| Overgrowth | 6.3% | 54.3% | 52.8–55.8% |
| Unflinching | 0.5% | 53.2% | 48.2–58.2% |
| Second Wind | 0.4% | 47.5% | 41.3–53.8% |
| Revitalize | 0.2% | 49.7% | 42.1–57.3% |
| Demolish | 0.2% | 51.1% | 42.7–59.5% |
| Shield BashFew games | 0.1% | 65.7% | 54.0–75.8% |
| ConditioningFew games | <0.1% | 53.1% | 41.1–64.8% |
| Grasp of the UndyingFew games | <0.1% | 51.9% | 38.9–64.6% |
| Font of LifeFew games | <0.1% | 47.2% | 34.4–60.3% |
Questions
What keystone do Ahri Mid players take on LAN?
Electrocute, with Sorcery as the secondary tree, is the most played page: 64% of 68,461 games in all ranks, patch 26.21, 50.8% win rate.
What other rune page do Ahri Mid players use?
Deathfire Touch with Domination: 18% of 68,461 games in all ranks, patch 26.21, 51.8% win rate.
Which stat shards do Ahri Mid players pick?
Attack speed, Adaptive force, Health scaling: 85% of 68,461 games in all ranks, patch 26.21, 50.9% win rate.














































