- Win
- 49.5%
- ▼0.5 vs Jungle
- LP a game
- +1.90
- ±1.70
- Games
- 590
- a win +21.8 · a loss −17.4
- Pick · Ban
- 4.1 · 3.5%
- as Jungle · any role
Hecarim Jungle on ME, patch 26.20: Stormraider's Surge + Precision (each the most played of 590 games).
Low sample. 590 games, fewer than 1,000. Read these numbers as rough.
Build
Spells
Gh
Sm
Sm
92% · 49.7% won
BootsIonian Boots of Lucidity45% · 48.7% won
The 4th and 5th items and the measured skill path need more games than this build has so far.
Boots
Ionian Boots of Lucidity45% · 48.7% won · 263 games
- Gluttonous Greaves 27%49.1% won
- Mercury's Treads Few games13%50.0% won
Summoner spells
Ghost + Smite92% · 49.7% won · 545 games
- Flash + Smite Few games7.3%44.2% won
Every option as a table17 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Ionian Boots of Lucidity | 45% | 48.7% | 42.7%–54.7% | 263 |
| Gluttonous Greaves | 27% | 49.1% | 41.5%–56.7% | 161 |
| Mercury's TreadsFew games | 13% | 50.0% | 39.0%–61.0% | 76 |
| Plated SteelcapsFew games | 10% | 54.2% | 41.7%–66.3% | 59 |
| No bootsFew games | 3.6% | 42.9% | 24.5%–63.5% | 21 |
| Summoner spells | ||||
| Ghost + Smite | 92% | 49.7% | 45.5%–53.9% | 545 |
| Flash + SmiteFew games | 7.3% | 44.2% | 30.4%–58.9% | 43 |
| Finished items | ||||
| Death's Dance | 69% | 54.7% | 49.8%–59.4% | 408 |
| Spear of Shojin | 50% | 49.7% | 44.0%–55.3% | 294 |
| Endless Hunger | 49% | 59.1% | 53.4%–64.6% | 291 |
| Black Cleaver | 36% | 53.6% | 46.8%–60.2% | 211 |
| Hubris | 35% | 49.5% | 42.8%–56.3% | 206 |
| Maw of Malmortius | 18% | 52.3% | 43.0%–61.4% | 109 |
| Axiom Arc | 17% | 50.0% | 40.5%–59.5% | 102 |
| Serylda's GrudgeFew games | 6.1% | 61.1% | 44.9%–75.2% | 36 |
| Voltaic CycloswordFew games | 5.6% | 75.8% | 59.0%–87.2% | 33 |
| Sterak's GageFew games | 4.4% | 53.9% | 35.5%–71.2% | 26 |
Questions
Which summoner spells do Hecarim Jungle players take?
Ghost and Smite, in 92% of 590 games in all ranks, patch 26.20, 49.7% win rate.























