FizzTop runes

Off-meta Top

Mid87%Jungle8%Top2%
Win
45.9%
▼4.1 vs Top
LP a game
—
Not enough games
Games
98
Pick · Ban
0.14 · 13.4%
as Top · any role
Few games

How we measure

Fizz Top on OCE, last 7 days: Electrocute + Sorcery; skill order E > W > Q (each the most played of 98 games).

Low sample. 98 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 74%Flex Adaptive force 100%Defense Health scaling 70%Set taken in 57% of games
Every rune with its win rate9 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games78%43.4%32.9–54.6%
ElectrocuteFew games76%43.2%32.6–54.6%
Grisly MementosFew games76%43.2%32.6–54.6%
Treasure HunterFew games60%47.5%35.3–60.0%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games55%46.3%33.7–59.4%
ScorchFew games32%45.2%29.2–62.2%
Manaflow BandFew games26%52.0%33.5–70.0%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Coup de GraceFew games43%50.0%35.5–64.5%
TriumphFew games38%48.7%33.5–64.1%

Questions

What keystone do Fizz Top players take on OCE?

Electrocute, with Sorcery as the secondary tree, is the most played page: 43% of 98 games in all ranks, last 7 days, 40.5% win rate.

Which stat shards do Fizz Top players pick?

Adaptive force, Adaptive force, Health scaling: 57% of 98 games in all ranks, last 7 days, 48.2% win rate.