HecarimJungle build

44th of 46 Jungle

Jungle99%
Win
46.2%
▼3.8 vs Jungle
LP a game
+0.90
±0.79
Games
2,736
a win +22.2 · a loss −17.6
Pick · Ban
4.6 · 2.8%
as Jungle · any role

How we measure

Hecarim Jungle on OCE, patch 26.20: Hubris, Death's Dance, Endless Hunger; Stormraider's Surge + Precision; skill order Q > W > E (each the most played of 2,736 games).

Build

Most played of 2,736 games

Start

Gh

65% · 49.1% won

Spells

GhSm

95% · 46.6% won

Skills

starts Q W Q

49% · 50.2% won

Items 9.5% of games with a core

  1. Hubris
  2. Death's Dance
  3. Endless Hunger
4th
  • Eh57.4% won22% pick
  • Dd63.4% won16% pick
  • Sg70.1% won14% pick
5th
  • Mo68.8% won13% pick
  • Sg79.0% won11% pick
  • Sg62.9% won9.8% pick

65.4% won (58.2–71.9) · 182 games

BootsIonian Boots of Lucidity46% · 43.7% won

Skill path 47% of games · 50.3% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ13579
WW28101213
EE414151718
RR61116

Core items

First three finished, in the order bought
  1. Hubris › Death's Dance › Endless Hunger182 gamesMost played9.5%65.4%58% to 72%
  2. Spear of Shojin › Death's Dance › Endless Hunger181 games9.4%52.5%45% to 60%
  3. Hubris › Axiom Arc › Endless Hunger167 games8.7%51.5%44% to 59%
  4. Spear of Shojin › Black Cleaver › Death's Dance157 games8.2%44.6%37% to 52%
  5. Black Cleaver › Death's Dance › Endless Hunger118 games6.2%59.3%50% to 68%
  6. Death's Dance › Black Cleaver › Endless Hunger107 games5.6%57.9%48% to 67%
  7. Hubris › Spear of Shojin › Death's Dance81 gamesFew games4.2%53.1%42% to 64%
  8. Hubris › Axiom Arc › Death's Dance77 gamesFew games4.0%42.9%32% to 54%

Skills

Max order
  1. starts Q W Q49%50.2%1,331
  2. starts Q W E43%43.9%1,155
  3. starts Q W E3.7%34.7%101
  4. starts Q E WFew games1.8%36.7%49
  5. starts Q E WFew games1.0%37.0%27

Starting items

Gustwalker Hatchling65% · 49.1% won · 1,766 games
  • Gustwalker Hatchling + Health Potion 31%41.6% won
  • Scorchclaw Pup + Health Potion Few games1.9%28.3% won

Boots

Ionian Boots of Lucidity46% · 43.7% won · 1,270 games
  • Gluttonous Greaves 35%50.8% won
  • Mercury's Treads 8.2%47.1% won

Summoner spells

Ghost + Smite95% · 46.6% won · 2,610 games
  • Flash + Smite 4.6%38.4% won
Every option as a table52 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Hubris › Death's Dance › Endless Hunger9.5%65.4%58.2%–71.9%182
Spear of Shojin › Death's Dance › Endless Hunger9.4%52.5%45.2%–59.6%181
Hubris › Axiom Arc › Endless Hunger8.7%51.5%44.0%–59.0%167
Spear of Shojin › Black Cleaver › Death's Dance8.2%44.6%37.0%–52.4%157
Black Cleaver › Death's Dance › Endless Hunger6.2%59.3%50.3%–67.8%118
Death's Dance › Black Cleaver › Endless Hunger5.6%57.9%48.5%–66.9%107
Hubris › Spear of Shojin › Death's DanceFew games4.2%53.1%42.3%–63.6%81
Hubris › Axiom Arc › Death's DanceFew games4.0%42.9%32.4%–54.0%77
4th item, of 1,027 games that reached it
Endless Hunger22%57.4%50.8%–63.7%223
Death's Dance16%63.4%55.7%–70.4%161
Serylda's Grudge14%70.1%62.2%–76.9%147
Maw of Malmortius11%51.9%42.5%–61.1%108
Black CleaverFew games9.3%56.8%46.8%–66.3%95
Sterak's GageFew games6.9%60.6%48.9%–71.1%71
5th item, of 358 games that reached it
Maw of MalmortiusFew games13%68.8%54.7%–80.1%48
Sterak's GageFew games11%79.0%63.7%–88.9%38
Serylda's GrudgeFew games9.8%62.9%46.3%–76.8%35
Spear of ShojinFew games8.1%79.3%61.6%–90.1%29
Guardian AngelFew games7.8%71.4%52.9%–84.8%28
Endless HungerFew games7.0%68.0%48.4%–82.8%25
Boots
Ionian Boots of Lucidity46%43.7%41.0%–46.4%1,270
Gluttonous Greaves35%50.8%47.7%–54.0%952
Mercury's Treads8.2%47.1%40.6%–53.6%223
Plated Steelcaps5.5%38.0%30.6%–46.0%150
No bootsFew games3.6%50.5%40.7%–60.3%97
Starting items
Gustwalker Hatchling65%49.1%46.8%–51.4%1,766
Gustwalker Hatchling + Health Potion31%41.6%38.3%–44.9%852
Scorchclaw Pup + Health PotionFew games1.9%28.3%18.0%–41.6%53
Scorchclaw PupFew games1.0%60.7%42.4%–76.4%28
Summoner spells
Ghost + Smite95%46.6%44.7%–48.6%2,610
Flash + Smite4.6%38.4%30.3%–47.2%125
Skill order
Max Q W E · starts Q W Q49%50.2%47.5%–52.9%1,331
Max Q W E · starts Q W E43%43.9%41.1%–46.8%1,155
Max Q E W · starts Q W E3.7%34.7%26.1%–44.3%101
Max Q W E · starts Q E WFew games1.8%36.7%24.7%–50.7%49
Max Q E W · starts Q E WFew games1.0%37.0%21.5%–55.8%27
First 11 skill points
Q W Q E Q R Q W Q W R47%50.3%47.5%–53.1%1,218
Q W E Q Q R Q W Q W R38%44.0%40.9%–47.1%993
Q W E Q Q R Q E Q E RFew games2.5%31.8%21.9%–43.8%66
Q W E Q Q R Q E Q W RFew games2.3%39.0%27.6%–51.7%59
Q W E Q Q R Q W Q E RFew games2.0%49.0%35.9%–62.3%51
Q E W Q Q R Q W Q W RFew games1.5%47.5%32.9%–62.5%40
Finished items
Spear of Shojin50%45.9%43.3%–48.5%1,380
Black Cleaver38%48.1%45.1%–51.2%1,039
Axiom Arc15%47.1%42.3%–51.9%410
Maw of Malmortius11%51.0%45.4%–56.5%310
Serylda's Grudge8.9%63.8%57.6%–69.6%243
Sterak's Gage4.9%64.4%56.1%–72.0%135
Voltaic Cyclosword4.4%53.8%44.9%–62.5%119
EclipseFew games1.9%54.7%41.4%–67.3%53
Serpent's FangFew games1.9%35.3%23.6%–49.0%51
Youmuu's GhostbladeFew games1.8%51.0%37.5%–64.4%49

Questions

What do Hecarim Jungle players build first on OCE?

The most played core is Hubris, then Death's Dance, then Endless Hunger: 7% of 2,736 games in all ranks, patch 26.20, 65.4% win rate.

What skill order do Hecarim Jungle players use?

Most often they max Q, W, E and start Q, W, Q: 49% of 2,700 games with a skill order in all ranks, patch 26.20, 50.2% win rate.

Which summoner spells do Hecarim Jungle players take?

Ghost and Smite, in 95% of 2,736 games in all ranks, patch 26.20, 46.6% win rate.