- Win
- 51.9%
- ▲1.9 vs Jungle
- LP a game
- +4.90
- ±1.19
- Games
- 1,438
- a win +25.1 · a loss −17.0
- Pick · Ban
- 2.7 · 2.1%
- as Jungle · any role
Hecarim Jungle on RU, patch 26.20: Stormraider's Surge + Precision (each the most played of 1,438 games).
Build
Spells
Gh
Sm
Sm
90% · 52.6% won
BootsIonian Boots of Lucidity47% · 48.2% won
The 4th and 5th items and the measured skill path need more games than this build has so far.
Boots
Ionian Boots of Lucidity47% · 48.2% won · 676 games
- Gluttonous Greaves 27%58.7% won
- Mercury's Treads 9.3%51.5% won
Summoner spells
Ghost + Smite90% · 52.6% won · 1,298 games
- Flash + Smite Few games6.7%38.5% won
- Smite + Ignite Few games3.0%60.5% won
Every option as a table18 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Ionian Boots of Lucidity | 47% | 48.2% | 44.5%–52.0% | 676 |
| Gluttonous Greaves | 27% | 58.7% | 53.8%–63.5% | 390 |
| Mercury's Treads | 9.3% | 51.5% | 43.1%–59.8% | 134 |
| Plated Steelcaps | 9.3% | 52.6% | 44.2%–60.9% | 133 |
| No bootsFew games | 4.6% | 53.0% | 41.2%–64.6% | 66 |
| Summoner spells | ||||
| Ghost + Smite | 90% | 52.6% | 49.9%–55.3% | 1,298 |
| Flash + SmiteFew games | 6.7% | 38.5% | 29.4%–48.5% | 96 |
| Smite + IgniteFew games | 3.0% | 60.5% | 45.6%–73.6% | 43 |
| Finished items | ||||
| Death's Dance | 63% | 56.1% | 52.9%–59.3% | 907 |
| Spear of Shojin | 56% | 48.5% | 45.1%–52.0% | 806 |
| Endless Hunger | 48% | 61.7% | 58.0%–65.3% | 687 |
| Hubris | 39% | 57.7% | 53.6%–61.7% | 565 |
| Black Cleaver | 35% | 55.1% | 50.7%–59.4% | 503 |
| Maw of Malmortius | 15% | 54.1% | 47.5%–60.6% | 220 |
| Axiom Arc | 11% | 58.3% | 50.5%–65.8% | 156 |
| Serylda's Grudge | 7.7% | 66.4% | 57.1%–74.5% | 110 |
| Voltaic CycloswordFew games | 5.4% | 61.0% | 49.9%–71.2% | 77 |
| Sterak's GageFew games | 5.1% | 52.7% | 41.5%–63.7% | 74 |
Questions
Which summoner spells do Hecarim Jungle players take?
Ghost and Smite, in 90% of 1,438 games in all ranks, patch 26.20, 52.6% win rate.

























