- Win
- 50.7%
- ▲0.7 vs Top
- LP a game
- +2.80
- ±2.80
- Games
- 199
- a win +21.0 · a loss −16.8
- Pick · Ban
- 0.09 · 6.7%
- as Top · any role
Fizz Top on SG, patch 26.21: Lich Bane, Shadowflame, Zhonya's Hourglass; Electrocute + Sorcery; skill order E > W > Q (each the most played of 199 games).
Low sample. 199 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 75%Flex Adaptive force 96%Defense Health scaling 83%Set taken in 65% of games
Every rune with its win rate14 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 76% | 55.0% | 47.0–62.7% |
| Grisly Mementos | 70% | 54.0% | 45.7–62.0% |
| Electrocute | 66% | 56.1% | 47.5–64.2% |
| Treasure Hunter | 62% | 50.8% | 42.1–59.5% |
| Ultimate HunterFew games | 13% | 65.4% | 46.2–80.6% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| TranscendenceFew games | 50% | 57.6% | 47.7–66.9% |
| ScorchFew games | 46% | 57.1% | 46.9–66.8% |
| Manaflow BandFew games | 10% | 45.0% | 25.8–65.8% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 34% | 43.3% | 32.1–55.2% |
| Coup de GraceFew games | 32% | 39.7% | 28.5–52.0% |
| Press the AttackFew games | 16% | 50.0% | 33.6–66.4% |
| Presence of MindFew games | 11% | 40.9% | 23.3–61.3% |
| Cut DownFew games | 11% | 50.0% | 30.7–69.3% |
| Legend: HasteFew games | 10% | 40.0% | 21.9–61.3% |
Questions
What keystone do Fizz Top players take on SG?
Electrocute, with Sorcery as the secondary tree, is the most played page: 47% of 199 games in all ranks, patch 26.21, 60.2% win rate.
What other rune page do Fizz Top players use?
Dark Harvest with Precision: 7% of 199 games in all ranks, patch 26.21, 35.7% win rate.
Which stat shards do Fizz Top players pick?
Adaptive force, Adaptive force, Health scaling: 65% of 199 games in all ranks, patch 26.21, 49.2% win rate.


















