NaafiriJungle build

33rd of 48 Jungle

Jungle70%Mid22%Top7%
Win
48.7%
▼1.3 vs Jungle
LP a game
+2.60
±0.85
Games
2,621
a win +23.9 · a loss −17.6
Pick · Ban
2.7 · 7.0%
as Jungle · any role

How we measure

Naafiri Jungle on SG, patch 26.20: Voltaic Cyclosword, Black Cleaver, Death's Dance; Conqueror + Inspiration; skill order Q > E > W (each the most played of 2,621 games).

Build

Most played of 2,621 games

Start

SpHp

45% · 49.1% won

Spells

FlSm

97% · 48.5% won

Skills

starts Q E W

79% · 49.3% won

Items 19.6% of games with a core

  1. Voltaic Cyclosword
  2. Black Cleaver
  3. Death's Dance
4th
  • Eo61.0%won16% pick
  • Ga61.6%won15% pick
  • Sg58.8%won12% pick
5th
  • Ga59.7%won30% pick
  • Eo52.9%won13% pick
  • Sf58.6%won7.3% pick

57.4% won (52.5–62.2) · 392 games

BootsIonian Boots of Lucidity47% · 48.7% won

Skill path 74% of games · 50.3% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW314151718
EE28101213
RR61116

Core items

First three finished, in the order bought
  1. Voltaic Cyclosword › Black Cleaver › Death's Dance392 gamesMost played20%57.4%52% to 62%
  2. Voltaic Cyclosword › Axiom Arc › Serylda's Grudge184 games9.2%58.7%51% to 66%
  3. Hubris › Voltaic Cyclosword › Axiom Arc145 games7.2%55.9%48% to 64%
  4. Voltaic Cyclosword › Axiom Arc › Edge of Night104 games5.2%52.9%43% to 62%
  5. Voltaic Cyclosword › Black Cleaver › Serpent's Fang56 gamesFew games2.8%50.0%37% to 63%
  6. Hubris › Voltaic Cyclosword › Serylda's Grudge50 gamesFew games2.5%52.0%39% to 65%
  7. Voltaic Cyclosword › Black Cleaver › Spear of Shojin50 gamesFew games2.5%48.0%35% to 61%
  8. Voltaic Cyclosword › Axiom Arc › Death's Dance38 gamesFew games1.9%57.9%42% to 72%

Skills

Max order
  1. starts Q E W79%49.3%2,031
  2. starts Q E W5.6%49.7%143
  3. starts Q E Q5.5%51.1%141
  4. starts Q W E4.8%51.6%124
  5. starts Q W EFew games3.1%40.5%79

Starting items

Scorchclaw Pup + Health Potion45% · 49.1% won · 1,178 games
  • Scorchclaw Pup 36%50.5% won
  • Gustwalker Hatchling + Health Potion 10%44.8% won

Boots

Ionian Boots of Lucidity47% · 48.7% won · 1,231 games
  • Plated Steelcaps 19%51.7% won
  • No boots 12%41.9% won

Summoner spells

Flash + Smite97% · 48.5% won · 2,553 games
  • Smite + Ignite Few games2.2%59.7% won
Every option as a table52 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Voltaic Cyclosword › Black Cleaver › Death's Dance20%57.4%52.5%–62.2%392
Voltaic Cyclosword › Axiom Arc › Serylda's Grudge9.2%58.7%51.5%–65.6%184
Hubris › Voltaic Cyclosword › Axiom Arc7.2%55.9%47.7%–63.7%145
Voltaic Cyclosword › Axiom Arc › Edge of Night5.2%52.9%43.4%–62.2%104
Voltaic Cyclosword › Black Cleaver › Serpent's FangFew games2.8%50.0%37.3%–62.7%56
Hubris › Voltaic Cyclosword › Serylda's GrudgeFew games2.5%52.0%38.5%–65.2%50
Voltaic Cyclosword › Black Cleaver › Spear of ShojinFew games2.5%48.0%34.8%–61.5%50
Voltaic Cyclosword › Axiom Arc › Death's DanceFew games1.9%57.9%42.2%–72.2%38
4th item, of 1,125 games that reached it
Death's Dance23%55.2%49.1%–61.2%259
Edge of Night16%61.0%53.8%–67.8%182
Guardian Angel15%61.6%54.2%–68.6%172
Serylda's Grudge12%58.8%50.2%–66.8%131
Serpent's FangFew games6.0%50.0%38.4%–61.6%68
Spear of ShojinFew games5.7%50.0%38.1%–61.9%64
5th item, of 399 games that reached it
Guardian Angel30%59.7%50.7%–68.0%119
Edge of NightFew games13%52.9%39.5%–66.0%51
Death's DanceFew games13%60.0%46.2%–72.4%50
Serpent's FangFew games7.3%58.6%40.7%–74.5%29
Maw of MalmortiusFew games5.8%56.5%36.8%–74.4%23
Spear of ShojinFew games5.0%45.0%25.8%–65.8%20
Boots
Ionian Boots of Lucidity47%48.7%45.9%–51.5%1,231
Plated Steelcaps19%51.7%47.3%–56.1%493
No boots12%41.9%36.7%–47.3%327
Mercury's Treads12%49.9%44.4%–55.3%325
Gluttonous Greaves8.4%52.9%46.4%–59.4%221
Starting items
Scorchclaw Pup + Health Potion45%49.1%46.2%–51.9%1,178
Scorchclaw Pup36%50.5%47.3%–53.7%944
Gustwalker Hatchling + Health Potion10%44.8%38.9%–50.8%268
Gustwalker Hatchling4.9%38.6%30.6%–47.3%127
Summoner spells
Flash + Smite97%48.5%46.6%–50.4%2,553
Smite + IgniteFew games2.2%59.7%46.7%–71.4%57
Skill order
Max Q E W · starts Q E W79%49.3%47.1%–51.5%2,031
Max Q W E · starts Q E W5.6%49.7%41.6%–57.8%143
Max Q E W · starts Q E Q5.5%51.1%42.9%–59.2%141
Max Q E W · starts Q W E4.8%51.6%42.9%–60.2%124
Max Q W E · starts Q W EFew games3.1%40.5%30.4%–51.5%79
First 11 skill points
Q E W Q Q R Q E Q E R74%50.3%48.0%–52.6%1,832
Q E Q W Q R Q E Q E R5.3%52.3%43.8%–60.7%130
Q W E Q Q R Q E Q E R4.8%53.4%44.4%–62.1%118
Q E W Q Q R Q E Q W RFew games2.0%51.0%37.5%–64.4%49
Q W E Q Q R Q W Q W RFew games1.8%45.5%31.7%–59.9%44
Q E W Q Q R Q W Q E RFew games1.7%66.7%51.6%–79.0%42
Finished items
Axiom Arc36%54.6%51.4%–57.8%941
Hubris25%50.2%46.4%–54.0%657
Serylda's Grudge21%55.5%51.3%–59.6%548
Edge of Night19%55.9%51.5%–60.2%501
Eclipse14%44.4%39.4%–49.6%358
Guardian Angel12%62.5%57.1%–67.6%323
Spear of Shojin12%47.5%42.1%–53.0%322
Serpent's Fang9.4%46.2%40.0%–52.4%247
Maw of Malmortius4.4%54.3%45.3%–63.1%116
Bastionbreaker4.2%55.1%45.7%–64.1%109

Questions

What do Naafiri Jungle players build first on SG?

The most played core is Voltaic Cyclosword, then Black Cleaver, then Death's Dance: 15% of 2,621 games in all ranks, patch 26.20, 57.4% win rate.

What skill order do Naafiri Jungle players use?

Most often they max Q, E, W and start Q, E, W: 79% of 2,576 games with a skill order in all ranks, patch 26.20, 49.3% win rate.

Which summoner spells do Naafiri Jungle players take?

Flash and Smite, in 97% of 2,621 games in all ranks, patch 26.20, 48.5% win rate.