JaxMid runes

Off-meta Mid

Top78%Jungle18%Mid2%
Win
43.0%
▼7.0 vs Mid
LP a game
—
Not enough games
Games
86
Pick · Ban
0.10 · 4.8%
as Mid · any role
Few games

How we measure

Low sample. 86 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 69%Set taken in 62% of games
Every rune with its win rate8 runes · 2 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games50%48.8%34.6–63.2%
UnflinchingFew games41%40.0%25.6–56.4%
OvergrowthFew games30%42.3%25.5–61.1%
Grasp of the UndyingFew games23%40.0%21.9–61.3%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games62%47.2%34.4–60.3%
TriumphFew games59%51.0%37.7–64.1%
Last StandFew games51%47.7%33.8–62.1%
Lethal TempoFew games40%41.2%26.4–57.8%

Questions

What keystone do Jax Mid players take on TW?

Lethal Tempo, with Resolve as the secondary tree, is the most played page: 35% of 86 games in all ranks, patch 26.20, 40.0% win rate.

What other rune page do Jax Mid players use?

Grasp of the Undying with Inspiration: 14% of 86 games in all ranks, patch 26.20, 33.3% win rate.

Which stat shards do Jax Mid players pick?

Attack speed, Adaptive force, Health scaling: 62% of 86 games in all ranks, patch 26.20, 41.5% win rate.