- Win
- 43.0%
- ▼7.0 vs Mid
- LP a game
- —
- Not enough games
- Games
- 86
- Pick · Ban
- 0.10 · 4.8%
- as Mid · any role
Low sample. 86 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 69%Set taken in 62% of games
Every rune with its win rate8 runes · 2 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 50% | 48.8% | 34.6–63.2% |
| UnflinchingFew games | 41% | 40.0% | 25.6–56.4% |
| OvergrowthFew games | 30% | 42.3% | 25.5–61.1% |
| Grasp of the UndyingFew games | 23% | 40.0% | 21.9–61.3% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: AlacrityFew games | 62% | 47.2% | 34.4–60.3% |
| TriumphFew games | 59% | 51.0% | 37.7–64.1% |
| Last StandFew games | 51% | 47.7% | 33.8–62.1% |
| Lethal TempoFew games | 40% | 41.2% | 26.4–57.8% |
Questions
What keystone do Jax Mid players take on TW?
Lethal Tempo, with Resolve as the secondary tree, is the most played page: 35% of 86 games in all ranks, patch 26.20, 40.0% win rate.
What other rune page do Jax Mid players use?
Grasp of the Undying with Inspiration: 14% of 86 games in all ranks, patch 26.20, 33.3% win rate.
Which stat shards do Jax Mid players pick?
Attack speed, Adaptive force, Health scaling: 62% of 86 games in all ranks, patch 26.20, 41.5% win rate.












