HecarimJungle build

34th of 40 Jungle

Jungle99%
Win
48.1%
▼1.9 vs Jungle
LP a game
+0.80
±0.38
Games
11.2k
a win +21.0 · a loss −18.2
Pick · Ban
2.4 · 1.3%
as Jungle · any role

How we measure

Hecarim Jungle on VN, patch 26.20: Spear of Shojin, Black Cleaver, Death's Dance; Stormraider's Surge + Precision; skill order Q > W > E (each the most played of 11,161 games).

Build

Most played of 11,161 games

Start

GhHp

59% · 48.5% won

Spells

GhSm

92% · 48.8% won

Skills

starts Q W E

49% · 46.6% won

Items 11.9% of games with a core

  1. Spear of Shojin
  2. Black Cleaver
  3. Death's Dance
4th
  • Eh64.8% won25% pick
  • Dd64.1% won18% pick
  • Bc61.2% won11% pick
5th
  • Eh69.5% won15% pick
  • Bc63.8% won8.7% pick
  • Mo61.6% won8.7% pick

54.7% won (51.4–57.9) · 913 games

BootsIonian Boots of Lucidity58% · 49.2% won

Skill path 41% of games · 48.9% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW28101213
EE314151718
RR61116

Core items

First three finished, in the order bought
  1. Spear of Shojin › Black Cleaver › Death's Dance913 gamesMost played12%54.7%51% to 58%
  2. Hubris › Spear of Shojin › Death's Dance803 games10%52.1%49% to 55%
  3. Spear of Shojin › Death's Dance › Endless Hunger550 games7.1%54.7%51% to 59%
  4. Spear of Shojin › Death's Dance › Black Cleaver435 games5.7%52.2%47% to 57%
  5. Hubris › Spear of Shojin › Endless Hunger358 games4.6%58.9%54% to 64%
  6. Spear of Shojin › Endless Hunger › Death's Dance277 games3.6%56.0%50% to 62%
  7. Hubris › Death's Dance › Endless Hunger211 games2.7%55.9%49% to 62%
  8. Hubris › Axiom Arc › Death's Dance203 games2.6%54.2%47% to 61%

Skills

Max order
  1. starts Q W E49%46.6%5,372
  2. starts Q W QHighest win27%56.5%2,972
  3. starts Q W E13%43.2%1,426
  4. starts Q E W4.0%43.7%437
  5. starts Q E W3.4%37.6%372

Starting items

Gustwalker Hatchling + Health Potion59% · 48.5% won · 6,522 games
  • Gustwalker Hatchling 26%50.2% won
  • Scorchclaw Pup + Health Potion 9.6%40.9% won

Boots

Ionian Boots of Lucidity58% · 49.2% won · 6,519 games
  • Mercury's Treads 14%45.4% won
  • Gluttonous Greaves Highest win10%54.2% won

Summoner spells

Ghost + Smite92% · 48.8% won · 10,244 games
  • Flash + Smite 7.6%39.6% won
  • Smite + Ignite Few games0.5%54.6% won
Every option as a table53 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Spear of Shojin › Black Cleaver › Death's Dance12%54.7%51.4%–57.9%913
Hubris › Spear of Shojin › Death's Dance10%52.1%48.6%–55.5%803
Spear of Shojin › Death's Dance › Endless Hunger7.1%54.7%50.6%–58.8%550
Spear of Shojin › Death's Dance › Black Cleaver5.7%52.2%47.5%–56.8%435
Hubris › Spear of Shojin › Endless Hunger4.6%58.9%53.8%–63.9%358
Spear of Shojin › Endless Hunger › Death's Dance3.6%56.0%50.1%–61.7%277
Hubris › Death's Dance › Endless Hunger2.7%55.9%49.2%–62.5%211
Hubris › Axiom Arc › Death's Dance2.6%54.2%47.3%–60.9%203
4th item, of 4,282 games that reached it
Endless Hunger25%64.8%61.8%–67.6%1,053
Death's Dance18%64.1%60.6%–67.4%782
Black Cleaver11%61.2%56.7%–65.5%461
Maw of Malmortius11%55.4%50.8%–60.0%451
Serylda's Grudge8.2%70.5%65.5%–75.0%352
Sterak's Gage5.2%61.1%54.5%–67.3%221
5th item, of 1,594 games that reached it
Endless Hunger15%69.5%63.4%–75.0%239
Black Cleaver8.7%63.8%55.5%–71.3%138
Maw of Malmortius8.7%61.6%53.3%–69.3%138
Sterak's Gage8.0%69.3%60.8%–76.6%127
Guardian Angel7.7%58.5%49.7%–66.9%123
Death's Dance7.4%72.0%63.3%–79.3%118
Boots
Ionian Boots of Lucidity58%49.2%47.9%–50.4%6,519
Mercury's Treads14%45.4%43.0%–47.9%1,602
Gluttonous Greaves10%54.2%51.3%–57.1%1,162
Plated Steelcaps8.9%43.2%40.2%–46.3%998
No boots4.9%39.9%35.8%–44.0%547
Starting items
Gustwalker Hatchling + Health Potion59%48.5%47.3%–49.8%6,522
Gustwalker Hatchling26%50.2%48.4%–52.1%2,953
Scorchclaw Pup + Health Potion9.6%40.9%38.0%–43.9%1,071
Scorchclaw Pup2.1%46.4%40.2%–52.8%237
Summoner spells
Ghost + Smite92%48.8%47.8%–49.8%10,244
Flash + Smite7.6%39.6%36.4%–43.0%853
Smite + IgniteFew games0.5%54.6%41.5%–67.0%55
Skill order
Max Q W E · starts Q W E49%46.6%45.2%–47.9%5,372
Max Q W E · starts Q W Q27%56.5%54.7%–58.2%2,972
Max Q E W · starts Q W E13%43.2%40.7%–45.8%1,426
Max Q W E · starts Q E W4.0%43.7%39.1%–48.4%437
Max Q E W · starts Q E W3.4%37.6%32.9%–42.7%372
First 11 skill points
Q W E Q Q R Q W Q W R41%48.9%47.4%–50.4%4,317
Q W Q E Q R Q W Q W R26%58.2%56.3%–60.0%2,687
Q W E Q Q R Q E Q E R9.5%44.1%41.1%–47.2%1,004
Q W E Q Q R Q E Q W R4.0%39.5%35.0%–44.3%425
Q W E Q Q R Q W Q E R3.9%44.6%39.9%–49.5%410
Q E W Q Q R Q W Q W R3.1%45.8%40.4%–51.3%321
Finished items
Hubris41%49.5%48.1%–51.0%4,572
Endless Hunger37%58.1%56.6%–59.6%4,168
Maw of Malmortius10%54.4%51.5%–57.3%1,149
Axiom Arc7.4%58.1%54.7%–61.4%821
Eclipse6.4%48.8%45.1%–52.5%709
Serylda's Grudge6.1%65.9%62.3%–69.3%683
Voltaic Cyclosword5.1%59.1%55.0%–63.0%574
Sterak's Gage4.4%59.5%55.0%–63.7%486
Randuin's Omen2.8%47.9%42.4%–53.5%313
Trinity Force2.5%45.2%39.4%–51.0%279

Questions

What do Hecarim Jungle players build first on VN?

The most played core is Spear of Shojin, then Black Cleaver, then Death's Dance: 8% of 11,161 games in all ranks, patch 26.20, 54.7% win rate.

What skill order do Hecarim Jungle players use?

Most often they max Q, W, E and start Q, W, E: 49% of 10,989 games with a skill order in all ranks, patch 26.20, 46.6% win rate.

Which summoner spells do Hecarim Jungle players take?

Ghost and Smite, in 92% of 11,161 games in all ranks, patch 26.20, 48.8% win rate.