Losses that cost 0 LP
0.0%
0.0% in Platinum IV

+25.0a win−19.5a lossLow sample
Net +5.22 a gameMedians +21 / −20Averages. Your own LP depends on Riot's matchmaking.
Platinum on JP Flex, patch 26.20 (15 Oct 2026): a win paid +25.0 LP on average, a loss cost −19.5.
Low sample. 9 results, fewer than 1,000. Read these numbers as rough.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| I | 0.0 | +31.5 | 0.0% | |||
| II | 0.0 | 0.0 | 0.0% | |||
| III | 0.0 | +20.7 | 0.0% | |||
| IV | −19.5 | 0.0 | 0.0% | |||
Losses that cost 0 LP
0.0%
0.0% in Platinum IV
Up and down
2promotions0demotions
in 9 games
Wins of 35+ LP
20.0%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Thursday 15 Oct (so far) | +25.0 | −19.5 | +5.22 | 0.0% | 9 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Platinum I2 games | 2 | – | 0 | |||
| Platinum II0 games | 0 | – | – | 0 | ||
| Platinum III3 games | 3 | – | 0 | |||
| Platinum IV4 games | 4 | – | 0 |
Platinum on JP Flex, patch 26.20 (15 Oct 2026): a win paid +25.0 LP on average and a loss cost −19.5. The medians were +21 and −20.
Platinum IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 0.0% of Platinum IV losses cost 0 LP, against 0.0% in Platinum II.