Losses that cost 0 LP
0.0%
0.0% in Platinum IV

+27.0a win−15.5a lossLow sample
Net −7.00 a gameMedians +27 / −17Averages. Your own LP depends on Riot's matchmaking.
Platinum on OCE Flex, patch 26.20 (15 Oct 2026): a win paid +27.0 LP on average, a loss cost −15.5.
Low sample. 5 results, fewer than 1,000. Read these numbers as rough.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| I | 0.0 | 0.0 | 0.0% | |||
| II | 0.0 | +27.0 | 0.0% | |||
| III | −17.0 | 0.0 | 0.0% | |||
| IV | −14.0 | 0.0 | 0.0% | |||
Losses that cost 0 LP
0.0%
0.0% in Platinum IV
Up and down
0promotions0demotions
in 5 games
Wins of 35+ LP
0.00%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Thursday 15 Oct (so far) | +27.0 | −15.5 | −7.00 | 0.0% | 5 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Platinum I0 games | 0 | – | – | 0 | ||
| Platinum II1 games | 1 | – | 0 | |||
| Platinum III2 games | 2 | – | 0 | |||
| Platinum IV2 games | 2 | – | 0 |
Platinum on OCE Flex, patch 26.20 (15 Oct 2026): a win paid +27.0 LP on average and a loss cost −15.5. The medians were +27 and −17.
On OCE averages, about 7 games at a 50% win rate in Platinum II, 7 at 55%. Your own LP depends on Riot's matchmaking.
Platinum IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 0.0% of Platinum IV losses cost 0 LP, against 0.0% in Platinum II.