Losses that cost 0 LP
0.0%
0.0% in Platinum IV

+23.3a win−15.3a lossLow sample
Net −0.79 a gameMedians +24 / −14Averages. Your own LP depends on Riot's matchmaking.
Platinum on ME Flex, patch 26.20 (14–15 Oct 2026): a win paid +23.3 LP on average, a loss cost −15.3.
Low sample. 24 results, fewer than 1,000. Read these numbers as rough.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| I | −20.7 | +19.0 | 0.0% | |||
| II | −14.0 | +25.7 | 0.0% | |||
| III | −13.2 | +22.0 | 0.0% | |||
| IV | −14.6 | +23.3 | 0.0% | |||
Losses that cost 0 LP
0.0%
0.0% in Platinum IV
Up and down
1promotions4demotions
in 25 games
Wins of 35+ LP
0.00%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.0 | −18.5 | +0.75 | 0.0% | 5 |
| Thursday 15 Oct (so far) | +24.3 | −14.8 | −1.10 | 0.0% | 20 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Platinum I4 games | 4 | – | 0 | |||
| Platinum II5 games | 5 | – | 0 | |||
| Platinum III7 games | 7 | – | 0 | |||
| Platinum IV9 games | 9 | – | 0 |
Platinum on ME Flex, patch 26.20 (14–15 Oct 2026): a win paid +23.3 LP on average and a loss cost −15.3. The medians were +24 and −14.
On ME averages, about 17 games at a 50% win rate in Platinum II, 13 at 55%. Your own LP depends on Riot's matchmaking.
Platinum IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 0.0% of Platinum IV losses cost 0 LP, against 0.0% in Platinum II.