Ezreal
Off-meta Support
Win rate44.7%−5.3 pts vs Support 50.0%
LP a game−0.20±1.26 · Support +2.07
Games1,035Support · patch 26.20
Pick rate0.10%as Support
Ban rate2.7%any role
Grade by rank
- Iron to Silveroff-meta
- Gold and Platinumoff-meta
- Emerald and Diamondoff-meta
- Master+off-meta
- Rank-sensitiveStrong in Master+ (B), weak in Gold and Platinum (D).
Lane opponents
No Support opponent has 100 games against Ezreal yet.
Build and runes
- Core items
- Ug
Vc
Ba
- 43.1%5% played
- Boots
- Ib
Ionian Boots of Lucidity - 44.8%55% played
- Starting items
- Hp
Hp
- 45.2%87% played
- Spells
- Fl
Ig
- 45.9%40% played
- Runes

First StrikeInspiration, with Precision- 38.3%19% played
- Highest win

ElectrocuteDomination, with Sorcery- 45.0%12% played
- Shards


Adaptive force · Adaptive force · Health- 43.6%34% played
- Skill order
- Q›E›WStarts Q·E·W
- 43.4%42% played
Win rate by rank
Win rate by game length
Win rate by patch
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Ug Vc Ba Umbral Glaive · Voltaic Cyclosword · Bastionbreaker | 4.9% | 51 | 43.1%31% to 57% |
Ug Vc Sg Umbral Glaive · Voltaic Cyclosword · Serylda's Grudge | 2.5% | 26 | 53.9%35% to 71% |
Lb Sh Rd Lich Bane · Shadowflame · Rabadon's Deathcap | 1.6% | 17 | 35.3%17% to 59% |
Lb St Rd Lich Bane · Stormsurge · Rabadon's Deathcap | 1.5% | 15 | 46.7%25% to 70% |
Lb Sh Vs Lich Bane · Shadowflame · Void Staff | 1.2% | 12 | 66.7%39% to 86% |
Vc Ba Sg Voltaic Cyclosword · Bastionbreaker · Serylda's Grudge | 1.2% | 12 | 41.7%19% to 68% |
Vc Ma Sg Voltaic Cyclosword · Manamune · Serylda's Grudge | 1.2% | 12 | 66.7%39% to 86% |
Skill order
Q›E›WQ·E·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 2 | 9 | 10 | 12 | 13 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›E›WMax Q, E, WStarts Q, E, W · 42% · 43343.4%39%–48%
- W›E›QMax W, E, QStarts Q, E, W · 10% · 10839.8%31%–49%
- Q›W›EMax Q, W, EStarts Q, E, W · 10.0% · 10349.5%40%–59%
- E›W›QMax E, W, QStarts Q, E, W · 6.1% · 6344.4%33%–57%
- W›Q›EMax W, Q, EStarts Q, W, E · 5.3% · 5549.1%36%–62%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Bloodsong400 gold | 44% | 459 | 45.1%41% to 50% |
| Zaz'Zak's Realmspike400 gold | 43% | 449 | 45.2%41% to 50% |
| Lich Bane2,900 gold | 26% | 271 | 45.8%40% to 52% |
| Stormsurge2,800 gold | 19% | 196 | 42.9%36% to 50% |
| Shadowflame3,200 gold | 17% | 176 | 48.3%41% to 56% |
| Serylda's Grudge3,000 gold | 13% | 132 | 47.7%39% to 56% |
| Luden's Echo2,750 gold | 12% | 124 | 47.6%39% to 56% |
| Hextech Gunblade3,000 gold | 8.1% | 84 | 39.3%30% to 50% |
| Rabadon's Deathcap3,500 gold | 8.0% | 83 | 43.4%33% to 54% |
| Trinity Force3,333 gold | 5.9% | 61 | 49.2%37% to 61% |
Starting items
- 2 × Health Potion87% · 89645.2%42%–48%
- Health Potion2.6% · 2725.9%13%–45%
- Control Ward1.6% · 1631.3%14%–56%
Boots
- Ionian Boots of Lucidity55% · 57244.8%41%–49%
- Sorcerer's Shoes28% · 29443.9%38%–50%
- No boots9.8% · 10140.6%32%–50%
- Boots of Swiftness2.8% · 2955.2%38%–72%
- Gluttonous Greaves1.7% · 1855.6%34%–75%
Summoner spells
- Flash and Ignite40% · 41045.9%41%–51%
- Flash and Heal30% · 31543.5%38%–49%
- Exhaust and Flash18% · 18246.7%40%–54%
- Flash and Barrier9.0% · 9338.7%29%–49%
Most played rune pages
| Page | Picked | Games | Win rate |
|---|---|---|---|
| First StrikeInspiration, with Precision | 19% | 201 | 38.3%32% to 45% |
| ElectrocuteDomination, with Sorcery | 12% | 120 | 45.0%36% to 54% |
| Dark HarvestDomination, with Sorcery | 9.3% | 96 | 40.6%31% to 51% |
| Press the AttackPrecision, with Inspiration | 7.5% | 78 | 43.6%33% to 55% |
| Deathfire TouchSorcery, with Precision | 6.2% | 64 | 43.8%32% to 56% |
| First StrikeInspiration, with Sorcery | 6.0% | 62 | 45.2%33% to 57% |
Every rune, by tree
Precision
Primary 13% · secondary 30%
Primary 13% · secondary 30%
10%7%0%2%
0%3%24%
3%33%14%
21%28%1%
Inspiration
Primary 25% · secondary 13%
Primary 25% · secondary 13%
0%1%28%
0%29%23%
11%0%31%
12%0%28%
Sorcery
Primary 6% · secondary 27%
Primary 6% · secondary 27%
0%11%0%10%
14%31%1%
27%1%10%
21%0%22%
Domination
Primary 26%
Primary 26%
18%12%0%
3%3%34%
15%11%5%
14%1%26%
Shards
Offense
Adaptive force 63%Attack speed 32%Ability haste 6%
Flex
Adaptive force 100%
Defense
Health scaling 51%Health 46%Tenacity and slow resist 3%
Shard sets
- Adaptive force, Adaptive force, Health34% · 35143.6%39%–49%
- Adaptive force, Adaptive force, Health scaling21% · 22144.8%38%–51%
- Attack speed, Adaptive force, Health scaling21% · 21839.0%33%–46%
- Attack speed, Adaptive force, Health8.6% · 8949.4%39%–60%
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron28 games, small sample | 28 | 53.6% | +22.3 | −17.3 | +3.90±8.11 |
| Bronze95 games, small sample | 95 | 49.0% | +22.4 | −19.0 | +1.50±4.40 |
| Silver163 games, small sample | 163 | 41.7% | +21.6 | −17.2 | −1.00±3.08 |
| Gold204 games, small sample | 204 | 42.4% | +21.8 | −16.9 | −0.40±2.76 |
| Platinum252 games, small sample | 252 | 48.8% | +20.1 | −17.9 | +0.60±2.44 |
| Emerald199 games, small sample | 199 | 43.6% | +21.2 | −18.1 | −0.70±2.85 |
| Diamond50 games, small sample | 50 | 37.3% | +21.8 | −19.7 | −3.90±5.74 |
| Master23 games, small sample | 23 | 43.5% | +29.7 | −23.9 | −0.60±11.83 |





































































