- Win
- 46.0%
- ▼4.0 vs Mid
- LP a game
- —
- Not enough games
- Games
- 87
- Pick · Ban
- 0.03 · 0.37%
- as Mid · any role
Low sample. 87 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 63%Flex Adaptive force 100%Defense Health scaling 56%Set taken in 37% of games
Every rune with its win rate9 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 84% | 43.8% | 33.1–55.2% |
| ElectrocuteFew games | 72% | 39.7% | 28.5–52.0% |
| Sudden ImpactFew games | 60% | 42.3% | 29.9–55.8% |
| Grisly MementosFew games | 55% | 41.7% | 28.9–55.7% |
| Cheap ShotFew games | 25% | 50.0% | 30.7–69.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| TranscendenceFew games | 36% | 41.9% | 26.4–59.2% |
| Absolute FocusFew games | 28% | 66.7% | 46.7–82.0% |
| ScorchFew games | 28% | 58.3% | 38.8–75.5% |
| Axiom ArcanistFew games | 25% | 45.5% | 26.9–65.3% |
Questions
What keystone do Rakan Mid players take on LAN?
Electrocute, with Sorcery as the secondary tree, is the most played page: 61% of 87 games in all ranks, patch 26.20, 43.4% win rate.
Which stat shards do Rakan Mid players pick?
Adaptive force, Adaptive force, Health scaling: 37% of 87 games in all ranks, patch 26.20, 56.3% win rate.













