RakanMid runes

Off-meta Mid

Support99%Mid1%
Win
46.0%
▼4.0 vs Mid
LP a game
—
Not enough games
Games
87
Pick · Ban
0.03 · 0.37%
as Mid · any role
Few games

How we measure

Low sample. 87 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 63%Flex Adaptive force 100%Defense Health scaling 56%Set taken in 37% of games
Every rune with its win rate9 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games84%43.8%33.1–55.2%
ElectrocuteFew games72%39.7%28.5–52.0%
Sudden ImpactFew games60%42.3%29.9–55.8%
Grisly MementosFew games55%41.7%28.9–55.7%
Cheap ShotFew games25%50.0%30.7–69.3%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games36%41.9%26.4–59.2%
Absolute FocusFew games28%66.7%46.7–82.0%
ScorchFew games28%58.3%38.8–75.5%
Axiom ArcanistFew games25%45.5%26.9–65.3%

Questions

What keystone do Rakan Mid players take on LAN?

Electrocute, with Sorcery as the secondary tree, is the most played page: 61% of 87 games in all ranks, patch 26.20, 43.4% win rate.

Which stat shards do Rakan Mid players pick?

Adaptive force, Adaptive force, Health scaling: 37% of 87 games in all ranks, patch 26.20, 56.3% win rate.