BrandSupport runes

8th of 39 Supportup 3 places since 26.20

Support71%Mid18%Bot5%Top3%Jungle3%
Win
50.8%
▲0.8 vs Support
LP a game
+3.40
±0.24
Games
31.9k
a win +23.1 · a loss −17.3
Pick · Ban
4.6 · 7.6%
as Support · any role

How we measure

Brand Support on LAS, patch 26.21: Blackfire Torch, Liandry's Torment, Rylai's Crystal Scepter; Deathfire Touch + Precision; skill order W > Q > E (each the most played of 31,875 games).

Rune pages

Exact pages · 4 most played
SorceryPrimary
PrecisionSecondary
Exact page · 56.6%
ShardsOffense Adaptive force 94%Flex Adaptive force 96%Defense Health scaling 92%Set taken in 88% of games
Every rune with its win rate48 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band94%50.9%50.4–51.5%
Scorch94%50.9%50.4–51.5%
Transcendence75%51.2%50.6–51.8%
Deathfire Touch67%51.7%51.0–52.4%
Arcane Comet9.5%47.9%46.1–49.6%
Gathering Storm3.4%49.7%46.7–52.7%
Axiom Arcanist2.6%48.5%45.1–52.0%
Absolute Focus2.3%50.0%46.4–53.6%
Celerity1.1%52.5%47.2–57.7%
Nimbus Cloak0.5%46.9%39.0–55.0%
Summon AeryFew games0.1%53.3%39.1–67.1%
WaterwalkingFew games0.1%54.4%40.2–67.9%
Stormraider's SurgeFew games0.1%35.0%22.1–50.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of Mind63%51.7%51.0–52.4%
Cut Down59%51.5%50.8–52.2%
Coup de Grace4.0%50.9%48.2–53.7%
Legend: Haste2.6%52.3%48.9–55.6%
Triumph0.9%46.9%41.3–52.6%
Last Stand0.4%43.9%35.1–53.0%
Legend: Alacrity0.3%42.6%33.7–52.0%
Legend: BloodlineFew games0.2%54.4%41.6–66.6%
Absorb LifeFew games0.1%40.9%27.7–55.6%
ConquerorFew games0.1%44.2%30.4–58.9%
Lethal TempoFew games0.1%63.2%47.3–76.6%
Press the AttackFew games0.1%38.2%23.9–55.0%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Dark Harvest22%49.8%48.6–51.0%
Grisly Mementos21%49.7%48.5–50.9%
Taste of Blood20%49.5%48.2–50.7%
Treasure Hunter19%49.7%48.5–51.0%
Ultimate Hunter5.8%49.6%47.3–51.9%
Cheap Shot5.0%49.4%46.9–51.8%
Relentless Hunter1.2%50.3%45.3–55.2%
Sixth Sense0.9%52.7%46.8–58.4%
Deep Ward0.8%48.7%42.7–54.7%
Electrocute0.5%47.4%39.6–55.3%
Sudden Impact0.4%57.0%48.6–65.1%
Hail of BladesFew games0.1%31.0%19.1–46.0%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight8.4%49.5%47.6–51.4%
Biscuit Delivery8.1%49.2%47.3–51.1%
Magical Footwear1.2%53.9%49.0–58.8%
Cash Back0.5%46.8%39.1–54.6%
Approach Velocity0.4%46.3%37.8–55.1%
Glacial AugmentFew games0.3%47.6%37.1–58.2%
Jack Of All TradesFew games0.2%44.0%31.2–57.7%
Triple TonicFew games0.1%40.9%27.7–55.6%
First StrikeFew games0.1%52.9%36.7–68.6%
Hextech FlashtraptionFew games<0.1%40.9%23.3–61.3%
Time Warp TonicFew games<0.1%50.0%30.7–69.3%

Questions

What keystone do Brand Support players take on LAS?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 62% of 31,875 games in all ranks, patch 26.21, 51.7% win rate.

What other rune page do Brand Support players use?

Dark Harvest with Sorcery: 20% of 31,875 games in all ranks, patch 26.21, 49.7% win rate.

Which stat shards do Brand Support players pick?

Adaptive force, Adaptive force, Health scaling: 88% of 31,875 games in all ranks, patch 26.21, 50.9% win rate.