SejuaniMid runes

Off-meta Mid

Jungle89%Top7%Support3%Mid1%
Win
48.6%
▼1.4 vs Mid
LP a game
—
Not enough games
Games
35
Pick · Ban
0.04 · 0.25%
as Mid · any role
Few games

How we measure

Low sample. 35 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Move speed 53%Defense Health scaling 100%Set taken in 46% of games
Every rune with its win rate3 runes · 2 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games83%44.8%28.4–62.5%
DemolishFew games60%38.1%20.8–59.1%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games66%47.8%29.2–67.0%

Questions

What keystone do Sejuani Mid players take on TW?

Aftershock, with Sorcery as the secondary tree, is the most played page: 40% of 35 games in all ranks, patch 26.20, 42.9% win rate.

Which stat shards do Sejuani Mid players pick?

Attack speed, Move speed, Health scaling: 46% of 35 games in all ranks, patch 26.20, 43.8% win rate.