- Win
- 48.6%
- ▼1.4 vs Mid
- LP a game
- —
- Not enough games
- Games
- 35
- Pick · Ban
- 0.04 · 0.25%
- as Mid · any role
Low sample. 35 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
SorcerySecondary
ShardsOffense Attack speed 100%Flex Move speed 53%Defense Health scaling 100%Set taken in 46% of games
Every rune with its win rate3 runes · 2 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| OvergrowthFew games | 83% | 44.8% | 28.4–62.5% |
| DemolishFew games | 60% | 38.1% | 20.8–59.1% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 66% | 47.8% | 29.2–67.0% |
Questions
What keystone do Sejuani Mid players take on TW?
Aftershock, with Sorcery as the secondary tree, is the most played page: 40% of 35 games in all ranks, patch 26.20, 42.9% win rate.
Which stat shards do Sejuani Mid players pick?
Attack speed, Move speed, Health scaling: 46% of 35 games in all ranks, patch 26.20, 43.8% win rate.







